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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Engineer
![]() Join Date: Mar 2010
Location: Baden-Württemberg / Germany
Posts: 200
Downloads: 68
Uploads: 0
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This mod is already included in WoS.
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#62 |
A-ganger
![]() Join Date: Mar 2007
Posts: 79
Downloads: 180
Uploads: 0
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1.4 is in WoS, my question is that if I can safely put 1.6 over it or not?
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#63 | |
Swabbie
![]() Join Date: Jul 2010
Location: Budapest/Hungary
Posts: 13
Downloads: 62
Uploads: 0
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![]() Quote:
Hi, I having the same problem. I tried all kind of reload/reset even a new campaign but still doing that strange thing. Only one prop. keeps going. Anyway, most of the times when I submerged only one prop rolling except right after the submerging before changing underwater speed. Really strange because sometimes its working properly after a simple reaload even during patrol but basically still having the problem and the propellers itself behaving strangly all the time even when the speed contoll is okay :/ I basically using Sjizzle list with TDW UIs. |
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#64 | |
Navy Seal
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![]() New version is ready for download. No more crasy depth charges dodging... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#65 |
Canadian Wolf
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Nice work
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#66 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
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While in bunker in type viia I found that I can't access the torp tubes and in the equipment pages they show as empty slots as well as the BOLD launcher. Though in the torp page they show the loaded torp . A stupid CTD will lob in if I tried to close the torp loadout in bunker.
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#67 | |
Navy Seal
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![]() This mod has nothing in common with equipment and torpedo pages...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#68 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
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That's I ask the foreman to change the torp loadout but the tubes don't show at all. At sea the equipment page show tubes as empty slots.
Side note: I run equipment upgrade fix! ![]() |
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#69 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
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I'm very very sorry! That was just a glitch of Equipment upgrade fix that I fixed! Just starting a new campaign triggered it! Darn!
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#70 |
Torpedoman
![]() Join Date: Feb 2011
Location: Ubooting
Posts: 118
Downloads: 246
Uploads: 0
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Nice mod ! thx
![]() PD: some TDW Ui base deployable for diferential engine control could be awesome |
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#71 |
Sailor man
![]() Join Date: Feb 2014
Location: Ростов-на-Дону РФ
Posts: 45
Downloads: 300
Uploads: 0
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Веко, hi. Please tell me which parameter in the sim file is responsible for the life of the battery ???
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#72 |
Navy Seal
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Submerged range...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#73 |
Sailor man
![]() Join Date: Feb 2014
Location: Ростов-на-Дону РФ
Posts: 45
Downloads: 300
Uploads: 0
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where miles and knots?
I have put the value of 95 miles at 4 knots, but the experiment, where the boat passes the 2/3 of the distance from said .... ![]() Веко, and the engine speed may affect the operation of the battery? and I also noticed that you have power for only one engine and (electric and diesel)? Last edited by vladimir bondarenko; 03-05-17 at 04:18 AM. |
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