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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#586 | |
Stowaway
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Im curious. At what range and how fast do you identify ships? And can you identify them at night at all? |
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#587 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#588 | |
Swabbie
![]() Join Date: Sep 2004
Posts: 8
Downloads: 61
Uploads: 0
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Code:
Key0=0x49,Cs,"Shift+I" |
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#589 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#590 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
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While watching stoianm's tutorials on intercepting a convoy, I noticed that in his game BdU reports the exact course and speed of a convoy. When playing with TWoS, I only get the exact speed, but not the course (only approximations such as NW, N, etc.). Without getting into the problem of realism, is it possible to tweak the game so that it reports the exact course of the convoy? I tried doing it in TDW's options file viewer under the Radio tab, but nothing was changed.
If this cannot be changed, or if you think that it shouldn't be changed due to issues of realism, how do you plot out the course of the convoy? Just by drawing a line that imitates that tiny little line extending from the square by which the convoy is represented on the map? I find that this often leads to inaccuracies, naturally. Also, when using the mod I noticed that clicking on a reported convoy on the map does not cause the game to show the details of that convoy at the top of the map. Can this be reverted back to the old system? I understand that you can simply go into the captain's log and look for that information, but it gets a bit tedious searching for everything in the rather clunky scrolling window of the log. |
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#591 |
Stowaway
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CTD when I tried to manual input the mast height with mouse wheel.
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#592 |
Swabbie
![]() Join Date: May 2014
Posts: 6
Downloads: 20
Uploads: 0
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I got shot by the destroyer and it damaged some of the modules inside of the sub, but when I clicked onto the module to repair it, istead of repairing it, it destroyed the module. And if module is orange coloured, then it wont do anything to it at all.
Game patched to 1.2, with mod patched with latest patch too. I also don't have that little map that you can expand on the left bottom corner. Any idea how to fix both? |
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#593 |
Chief of the Boat
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Welcome MicroMax
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#594 |
Swabbie
![]() Join Date: May 2014
Posts: 6
Downloads: 20
Uploads: 0
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#595 | |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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#596 | |
Swabbie
![]() Join Date: May 2014
Posts: 6
Downloads: 20
Uploads: 0
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#597 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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I think the map is only supposed to show your immediate surroundings, not the entire map of the world, so you'll probably just see a blue background of the sea that you can draw in... I'm not sure if that's the case, I don't really use that mini map that often.
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#598 | |
Swabbie
![]() Join Date: May 2014
Posts: 6
Downloads: 20
Uploads: 0
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Im going to resintall everything and see if it will help. |
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#599 |
Swabbie
![]() Join Date: May 2014
Posts: 6
Downloads: 20
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Okay, reinstalled game patched it and installed mod with patch and now modules with even 99% wont repair even if its showing that it is being repaired.
BTW, module names that you click on is in German, rest of the descriptions is in English. Little update, I have tried another mega mod wolves from under sea, and it has same issue. Vanilla game is fine. Last edited by MicroMax; 05-29-14 at 02:24 PM. |
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#600 |
Growing Old Disgracefully
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A warm welcome “Micromax“ to the Subsim family.
![]() You will always find someone here to help you. ![]() Link to my SH4 - SH5 posts: ![]() Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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