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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Real Nav is very very simple. You are basically letting your crew do the work for you and they will even plot your estimated position. Using the autoscripts, it will place an estimated mark on your nav map every 2 hours. So basically you really dont do any actual "real" Nav.... you just don't see a "GPS" style moving map with your exact position. It does induce some error into the plot tho so your position is not exact....but close enough (think Nuclear blast), which is all you need. I'd try it out a bit as it at least adds something else to think about with the game.
![]() Having said that, I've had a hell of a time with MODs and trying to "get the right order". Once you start that process of Moding the Mods after you have already Modded ![]()
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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