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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#241 | |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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![]() before ![]() and after merge ![]() Last edited by kovall; 11-20-13 at 11:22 AM. |
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#242 | |
Hellas
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as i am totally noob about 3d stuff (..vertexes...etc...) can this be easily fixed ? i really like your iid (iia and iid are my favourites) and,if it is not big deal, can you correct it ? you didn't want to do a type ii and then you are creating so very high leveled type ii subs? ![]() Hans,as far i know, made only the iia (not the iid) which i will try to convince him releasing it if u-boot-hahd is discard at the end.
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#243 | |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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#244 | |
Hellas
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![]() nobody is in a hurry Kovall ![]() thank you very much
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#245 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
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thanks for your earlier reply! Is the link above the 'official' release or some work-in-progress and you are planning an 'official' release later? Regards, LGN1 |
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#246 |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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I have no intention to do official release. I simply laid out that I have today and I'm glad that it was pleasant to someone. May be in the future this work will be improved, may be not. But this link is the latest version that I have now
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#247 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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![]() Regards, LGN1 |
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#248 |
Navy Seal
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Just for informational purposes, it appears the GWX compatibility fix also works for LSH3 5.1.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#249 |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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May be , but I am not confident in it completely. I know that the majority of gigamods have the ID's coincidence that's between submarines and their turms . Nevertheless, my Fix is based on GWX files. So be attentive..
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#250 |
Stowaway
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#251 |
Argentinian Skipper
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The models are awesome, I´m trying they now. I have the GWX problems of textures with Type VII and Type II; all seems nice in the sea, but in ports I have the black textures in conning towers and hulls. It seems the GWX fix only works for the Type IX. Or is it a problem with the flotillas.cfg?
Many thanks to the modders, great work! Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#252 | |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
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#253 | |
Argentinian Skipper
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Yes, I´m using the first GWX fix... ![]() Best regards. Fitzcarraldo ![]() EDIT: NOW I SEE A NEW GWX FIX. TRYING NOW... Many thanks!
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#254 |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
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Can I make a suggestion?
If you add new mods can you create a new thread? The OP is very crowded and needs to be a bit more organized. |
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#255 |
Mate
![]() Join Date: Apr 2010
Location: Russia. St.Petersburg
Posts: 51
Downloads: 184
Uploads: 0
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