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Old 11-20-13, 11:07 AM   #1
kovall
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Quote:
Originally Posted by makman94 View Post
@Kovall and Wise ,

it is always like an oasis in the desert to see moders,knowing what they are doing, offering so quality mods .
your work is top level guys !

i noticed something tiny that maybe me easy to be fixed .look at the pic and see the defference at the bridge's textures. what can be done about it ?
initially I didn't want to do u-boats type 2. I expected them from Hans, when he ends your great work, but.... therefore they are slightly dampish (more precisely I was lazy ) I think the matter is in not merged vertexes
before

and after merge

Last edited by kovall; 11-20-13 at 11:22 AM.
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Old 11-20-13, 11:32 AM   #2
makman94
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Originally Posted by kovall View Post
initially I didn't want to do type 2. I expected them from Hans, when he ends your great work, but.... therefore they are slightly dampish (more precisely I was lazy ) I think the matter is in not merged vertexes
thank you for replying Kovall ,

as i am totally noob about 3d stuff (..vertexes...etc...) can this be easily fixed ? i really like your iid (iia and iid are my favourites) and,if it is not big deal, can you correct it ?
you didn't want to do a type ii and then you are creating so very high leveled type ii subs? . you definetely are very talended guys and you are making superb job

Hans,as far i know, made only the iia (not the iid) which i will try to convince him releasing it if u-boot-hahd is discard at the end.
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Old 11-20-13, 11:42 AM   #3
kovall
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Quote:
Originally Posted by makman94 View Post
thank you for replying Kovall ,

as i am totally noob about 3d stuff (..vertexes...etc...) can this be easily fixed ? i really like your iid (iia and iid are my favourites) and,if it is not big deal, can you correct it ?
you didn't want to do a type ii and then you are creating so very high leveled type ii subs? . you definetely are very talended guys and you are making superb job

Hans,as far i know, made only the iia (not the iid) which i will try to convince him releasing it if u-boot-hahd is discard at the end.
I'll correct it.. It's not difficult as I think, but it will takes a some time because I'm very lazy
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Old 11-20-13, 11:59 AM   #4
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Originally Posted by kovall View Post
I'll correct it.. It's not difficult as I think, but it will takes a some time because I'm very lazy
good things always need their time and will
nobody is in a hurry Kovall

thank you very much
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Old 11-24-13, 04:12 PM   #5
Sepp von Ch.
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Oh, OK, I forgot that the New IX mod is overwritten by MEP 4.2 visual sensors for GWX with Anvart´s FUMO mod. Sorry.
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Old 11-24-13, 05:45 PM   #6
kovall
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Quote:
Originally Posted by makman94 View Post
good things always need their time and will
nobody is in a hurry Kovall

thank you very much
Try this, Mate. Replace Turm2D_1_hd.dat with this file

http://yadi.sk/d/f3UWZ50ZDFMjs
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Old 11-25-13, 11:53 AM   #7
insidious
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Hi guys Your work is amazing!!!




I decided to try your mod.Currently running patrol with type 7b.After this patrol want to take type 9.I downloaded from the first post Addition 1 and Addition 5 because I use GWX.Also use Waterstr+Exhaust-CombiV2.3(waterstreams by Rubini) but you say:


Quote:
Originally Posted by Wise View Post
2 . Do not attempt to connect to the game together with the " nines " others, your favorite mods , similar to those found in our mod (eg , water streams or guns). It will lead to the conflicts



Is this means that i need to remove Waterstr+Exhaust-Combimod??? My second question is whether it is added exhaust in your mod or i need to use separate exhaust mod??? In post number #100 picture of U-532i see exhaust.
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Old 11-25-13, 04:07 PM   #8
kovall
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Originally Posted by insidious View Post
Hi guys Your work is amazing!!!

Is this means that i need to remove Waterstr+Exhaust-Combimod??? My second question is whether it is added exhaust in your mod or i need to use separate exhaust mod??? In post number #100 picture of U-532i see exhaust.
This is means that you don't need your Waterstr+Exhaust-Combimod at all. Our u-boats have Waterstream & Exhaust.
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Old 11-30-13, 08:54 AM   #9
makman94
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Quote:
Originally Posted by kovall View Post
Try this, Mate. Replace Turm2D_1_hd.dat with this file

http://yadi.sk/d/f3UWZ50ZDFMjs
yea , this fixed it

thank you very much Kovall
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Old 12-07-13, 01:28 PM   #10
VONHARRIS
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I am having a problem with steam smoke after installing this mod.

Screenshot :



Note the smoke of the explosion and the smoke coming out of the funnel.

Black smoke coming form coal powered vessels or factories in ports is OK.
I tried to install a smoke mod (Sobers real smoke) over this one but no results
If I remove the new IXB IXC mod , smoke returns to normal.

Any ideas?
Thank you.
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Old 11-24-13, 03:33 PM   #11
Sepp von Ch.
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Hello Wise, I have with my IXC in December 1941 this problem:




My IXC-U-Boat has the wooden deck-installation for a schnorkel...
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Old 11-24-13, 03:53 PM   #12
kovall
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Quote:
Originally Posted by Sepp von Ch. View Post
Hello Wise, I have with my IXC in December 1941 this problem:

My IXC-U-Boat has the wooden deck-installation for a schnorkel...
You removed our file sensors.dat and now you ask us what is the matter ?
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Old 11-23-13, 03:38 PM   #13
areo16
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Can I make a suggestion?

If you add new mods can you create a new thread? The OP is very crowded and needs to be a bit more organized.
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Old 11-23-13, 04:06 PM   #14
kovall
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Quote:
Originally Posted by areo16 View Post
Can I make a suggestion?

If you add new mods can you create a new thread? The OP is very crowded and needs to be a bit more organized.
possibly you're right.. we'll think about it
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Old 11-23-13, 04:19 PM   #15
areo16
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Besides that everything is great in your work. I really enjoy it. I had to make some personal tweaks to work with my mod soup but everything is fine and dandy. I really like the new models.
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