SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-24-13, 01:06 PM   #91
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

vdr, yes please, show me Your mod list if You mind
test_m4a1 is offline   Reply With Quote
Old 10-24-13, 01:11 PM   #92
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by test_m4a1 View Post
vdr, yes please, show me Your mod list if You mind
OK, you know how to load mep file ,right? You don't need to install every single mod manually...

http://www.mediafire.com/?z569yajjnd8ubg3
vdr1981 is offline   Reply With Quote
Old 10-24-13, 01:15 PM   #93
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Sorry guys - I should have explained further
The missing ship is a hogisland
OHII changes the unit class of a hog to be a coastal ship
The mission SM20 - has it as a standard cargo
So - SH5 will ignore this unit as it has no file
If you install TDWs UI after OHII - it will be back - but this will stop OHII working correctly
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 10-24-13, 01:20 PM   #94
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Trevally. View Post
Sorry guys - I should have explained further
The missing ship is a hogisland
OHII changes the unit class of a hog to be a coastal ship
The mission SM20 - has it as a standard cargo
So - SH5 will ignore this unit as it has no file
If you install TDWs UI after OHII - it will be back - but this will stop OHII working correctly
At least , some mysteries are solved pretty quick...Tnx Trev!
vdr1981 is offline   Reply With Quote
Old 10-24-13, 01:28 PM   #95
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Trevally. View Post
Sorry guys - I should have explained further
The missing ship is a hogisland
OHII changes the unit class of a hog to be a coastal ship
The mission SM20 - has it as a standard cargo
So - SH5 will ignore this unit as it has no file
If you install TDWs UI after OHII - it will be back - but this will stop OHII working correctly
This is a perfect example of what I tried to explain here
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-24-13, 01:34 PM   #96
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

P.S even if this missions works - campaign doesnt.

Sometimes im loosing power to this game.
test_m4a1 is offline   Reply With Quote
Old 10-24-13, 01:41 PM   #97
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by test_m4a1 View Post
P.S even if this missions works - campaign doesnt.

Sometimes im loosing power to this game.
Don't give up - but

This sort of example shows why sobers mod list must be followed 100% as he knows all this.
If you try a use his list, but change a few things - the small change may cause one of these issues
So either trust Sober and stick to his mod just as he explains it
or be prepared for a lot of trial and error (even just making one change)

You could always make your own mod list - but keep it small and add to it very slowly when you are sure there are no issues
But remember - the more you add the harder it gets to find the culprit when it does go wrong
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 10-24-13, 01:46 PM   #98
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

I know trevally but sober's list is missing few mods i would like to have, for me they are essential and this is the problem

For example my modlist is 95% Fifi's but i have problems still, ill try to figure it out somehow, just thought im making some obvious mistake but it seems its something very small but still efects CTD.
test_m4a1 is offline   Reply With Quote
Old 10-24-13, 02:39 PM   #99
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by test_m4a1 View Post
I know trevally but sober's list is missing few mods i would like to have, for me they are essential and this is the problem

For example my modlist is 95% Fifi's but i have problems still, ill try to figure it out somehow, just thought im making some obvious mistake but it seems its something very small but still efects CTD.
My suggestion is: start from Fifi's mod list, following it to the letter; keep it unchanged for a while for making sure that everything works as supposed; when you are ready, add/remove mods according to your taste, one at a time, taking note of the files of other mods that the selected mod overwrites/overwrited, and asking often for confirmation on the validity of your change here on the forum.

By doing things methodically, you will reduce drastically the chance of errors and, on the other hand, you will receive better assistance by the community
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-24-13, 02:41 PM   #100
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

With or without R.S.D campaign doenst work anyway - surrender )

Gap - i will, i think its the best idea now!
test_m4a1 is offline   Reply With Quote
Old 10-24-13, 03:07 PM   #101
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

Hey guys I think i have solved problem...

It wasnt R.S.D as i thought before. It was SubFLags 0 0 8 - it cant exist wth R.S.D together. Or this mod or this. Witohut SubFlags campaign works, singel missions as well

Second thing is that with External Cargo SM20 is crashing while campaign not so i have to choose - campaign or singlemissions and i think its quite easy to choose but i dont know if i wont have CTD during campaign if ill spot a ship which is in SM20 for example...

Dont know why but during single mission of External Cargo i had CTD while my torpedos exploded )))

P.S Renown Mod is usless, it makes renown 0 but also all upgrades avalible on the beggining of the war like Nexos or Shnorkell in 1940 <3

Last edited by test_m4a1; 10-24-13 at 06:01 PM.
test_m4a1 is offline   Reply With Quote
Old 10-25-13, 03:06 AM   #102
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by test_m4a1 View Post
Hey guys I think i have solved problem...

It wasnt R.S.D as i thought before. It was SubFLags 0 0 8 - it cant exist wth R.S.D together. Or this mod or this. Witohut SubFlags campaign works, singel missions as well
They can't exist together for two reasons:

1. They both have their own versions of player subs' eqp files. If you enable RSD on top of Sub Flags, the latter will stop working, but no crash should happen; If you enable Sun Flags on top of RSD, cross-file hydrophone settings get messed up, and crashes are likely to happen. This is a fact.

2. For a fatal coincidence, some of the node Id's of the destructible GHG hydrophone introduced with RSD might clash with another Id already used by Sub Flags, thus causing an immediate crash. This is just a conjecture as, though being certainly possible, duplicated Id's are unlikely to happen.

In any case, you shouldn't have used Sub Flags as it is not featured in any of the mod lists by Fifi, and it conflicts with RSD:

Quote:
Originally Posted by gap View Post


unless you know exactly what you are doing...

...BEWARE OF CONFLICTING MODS; DON'T LET THEM TO OVERWRITE EACH OTHER'S FILES!!!
That simple. If you had followed this rule, you would be probably cruising in the Mediterranean already

I will post later an RSD/Sub Flags compatibility patch and I would be glad if you tested it.

Quote:
Originally Posted by test_m4a1 View Post
Second thing is that with External Cargo SM20 is crashing while campaign not so i have to choose - campaign or singlemissions and i think its quite easy to choose but i dont know if i wont have CTD during campaign if ill spot a ship which is in SM20 for example...

Dont know why but during single mission of External Cargo i had CTD while my torpedos exploded )))
Leave alone that old mission. Simply forget it: Trevally has already explained why it is not compatible with OHII.

Regarding crashes happening on torpedo explosion, tyry downgrading from Fx Update 0.0.22 to 0.0.21 while I am working on a 0.0.22 bug fix
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote
Old 10-25-13, 06:00 AM   #103
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

Thanks for help Gap, i realy appreciate it

Ill give a try at evening otherwise my wife is gonna kill me because of sitting all day long trying to fix SH5
test_m4a1 is offline   Reply With Quote
Old 10-25-13, 12:59 PM   #104
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Hi Guys
Just picked up on this thread. Like test_m4a1 I also had a lot of loading problem citd,s turned out to be mod compatibility and positioning. Stormy,s DBSM I found was a major cause of citd,s that took me quite a while to find and had to remove. Sobers sub exhaust was another that ctd. Using sub flags will compromise mods that normally work we'll together. I wanted this mod so was prepared to put the time in to get it working. I am presently running OHIi + 7-4-2 + RN and over 70 mods without ctd,s to date, will it last, only time will tell! If it does not then sub flags unfortunately will have to go.
THEBERBSTER is offline   Reply With Quote
Old 10-25-13, 01:33 PM   #105
test_m4a1
Helmsman
 
Join Date: Feb 2013
Location: Poland, Wroclaw
Posts: 109
Downloads: 199
Uploads: 0
Default

Can You post here Your modlist?
test_m4a1 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:00 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.