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Old 10-23-13, 12:56 PM   #11
Rongel
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Join Date: Jan 2009
Location: Finland
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Quote:
Originally Posted by gap View Post
@ Rongel & Trevally

just a thought re. minefield and dat ships' stuttering: I was wondering if the issue could be related to the fact that those units are missing LOD models. Before you start reducing their usage in campaign, could you please test the patch below?
Okay, tested the mine patch, but sadly I got the same results as before: I'm cruising closer to the minefield (in NavMap with TC 256) and then when I'm near, the lag starts, I can lower TC to 128 and there is no problem. When I'm using TC 1 and hang around the bridge or use free camera, there is no lag either, just like before.

So I think now that the problem isn't with the too detailed mines, it just the amount of them. There is about 30 mine cluster nodes in the minefield, each node has 50 mines (!) so to total number is 1500 mines. Of course it's a large area and only some of them are loaded from the memory.

But my bet is that only removing some of them will help, as the problem only exists in the NavMap. And finally, it's not that big problem, there are many worse!
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