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Old 10-18-13, 01:55 AM   #11
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by volodya61 View Post
It doesn't break anything.. you just should choose the snorkel's type to use before you leave the bunker..
Yes, I know how it works. My point is that changing the equipment # of TDW's snorkels in some eqp files, the OptionFiele Editor might not be able to locate them anymore for automatic activation. This is a minor concern anyway: manual activation is quite easy, and after all I think that we should really device a patch for making those snorkels and the u-boat flag available from the euipment upgrades menu
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