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Old 11-01-13, 01:55 PM   #181
Targor Avelany
Ace of the Deep
 
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@Rongel,

Were you able to figure out the reason for your sinking lifeboats? And does it happen only to the wooden ones or it affects your barkas too?
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Old 11-01-13, 03:38 PM   #182
Rongel
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Quote:
Originally Posted by Targor Avelany View Post
@Rongel,

Were you able to figure out the reason for your sinking lifeboats? And does it happen only to the wooden ones or it affects your barkas too?
Just tested this, I even downloaded the mod again and placed on top of everything, no other mod was over-riding it, but I get still the same result, wooden lifeboats just start to sink... Small lifeboats are ok, so this is very mysterious.
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Old 11-01-13, 03:57 PM   #183
gap
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Quote:
Originally Posted by Rongel View Post
Just tested this, I even downloaded the mod again and placed on top of everything, no other mod was over-riding it, but I get still the same result, wooden lifeboats just start to sink... Small lifeboats are ok, so this is very mysterious.
Maybe the mechanical wave settings that you have been messing with lately, might play a role
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Old 11-01-13, 04:52 PM   #184
Targor Avelany
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Quote:
Originally Posted by Rongel View Post
Just tested this, I even downloaded the mod again and placed on top of everything, no other mod was over-riding it, but I get still the same result, wooden lifeboats just start to sink... Small lifeboats are ok, so this is very mysterious.
Ugh... Weird. I can't test it at this time, as my time schedule is ridiculous atm. I'll do some tests asap though and will let you know.
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Old 11-03-13, 05:00 AM   #185
vdr1981
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Quote:
Originally Posted by Rongel View Post
# Reworked Morale and Abilities v.1.2 (Rongel)
[/COLOR]
Link?
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Old 11-03-13, 05:55 AM   #186
Rongel
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Link?
Not so fast! It's still under construction, my test mod uses a prototype of it but still unfinished, it's 90 % complete now!
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Old 11-03-13, 08:23 AM   #187
vdr1981
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Quote:
Originally Posted by Rongel View Post
Not so fast! It's still under construction, my test mod uses a prototype of it but still unfinished, it's 90 % complete now!
Cpy! Looking forward to it...
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Old 11-03-13, 09:37 AM   #188
Stormfly
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not shure if you got my pm i send you some time ago (SDBSM is still on white color listed in initial post) you have permission including it.
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Old 11-03-13, 09:53 AM   #189
Rongel
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Quote:
Originally Posted by Stormfly View Post
not shure if you got my pm i send you some time ago (SDBSM is still on white color listed in initial post) you have permission including it.
Hi Stormfly! Just checked private messages, and yes, I can see your message now, must have missed it during all the permissions/request mail chaos! A big thank you!
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Old 11-03-13, 10:57 AM   #190
stoianm
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You can use any of my mods!
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Old 11-03-13, 11:50 AM   #191
Silent Steel
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This gets better and better
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Old 11-04-13, 11:56 AM   #192
Rongel
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You can use any of my mods!
Thanks stoianm!
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Old 11-04-13, 02:30 PM   #193
Trevally.
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OHII v2.3 is almost finished
mines and balloons to go.

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Old 11-04-13, 02:57 PM   #194
Myxale
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You plan making this mod easy to install with some sort of installer?
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Old 11-04-13, 03:54 PM   #195
Rongel
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Originally Posted by Trevally. View Post
OHII v2.3 is almost finished
mines and balloons to go.

Great news! Have you reduced also traffic in Kiel? For some reason it seems really hard on my computer, I remember times when I could travel in the harbour quite easily, either my computer is starting to get old, or too many mods! But can't wait!

After that some more testing and maybe this monster will see daylight finally! There are still some mod authors that I haven't got any reply from, but it might be that some of them have abandoned subsim for good. So maybe I'll release this and remove their mods if there is a problem!

Quote:
You plan making this mod easy to install with some sort of installer?
Not at the moment, no. It seems to install ok with JSGME, so maybe later!
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