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Old 10-06-13, 09:16 AM   #11
Mikemike47
Grey Wolf
 
Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
Default silentotto and version 5.3

RSD v5.3 starting at a new campaign, NO silentotto, works fine.

RSD v5.3 starting at a new campaign, WITH silentotto, getting a CTD no event viewer log, I did not run debug view. The CTD happens right at the bunker as the guy says "Sure thing, what do you have in mind." I did not push the upgrade or torpedo option yet. This is always the same symptoms with the guy speaking for all CTDs when mentioned below.

I have concluded that I can not use silentotto and RSD v5.3 at the moment. At least for Mare Nostrum and Battle of Mediterranean. At the moment, I do not feel like testing other campaigns with silentotto and RSD v5.3.

I deleted the menu and texture folders as suggested, then used silentotto and RSD v5.3 and got the CTD starting a new campaign.

My last game saved was with the Battle of Mediterranean campaign using mods posted at #292 but removed RSD v5.3. I then enabled Nauticalwolf's Damage and Torpedo_UI(b)_Mod_v1.1 and then RSD v4. I started this game by using silentotto and picked the Mediterranean campaign. Saved, and exited out of the game. I disabled Nauticalwolf's Damage and Torpedo_UI(b)_Mod_v1.1 and then RSD v4, I enabled RSD v5.3.

This time I started a new campaign, but DID Not use silent otto. I started the coastal waters mission fully loaded and at the bunker of Kiel, I then loaded my save from Battle of Mediterranean campaign using mods posted at #292 WITH RSD v5.3. Whola, it works where I left off at the last save.

Last edited by Mikemike47; 10-06-13 at 05:44 PM. Reason: Edited speech at bunker
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