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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#15 | |
Fleet Admiral
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Number 3: Unless Neal implements rules, that will never change. I personally favour a separate political subforum that can easily not be looked at. The political whiners can have their forum and the rest of the members can easily ignore them if they want. win win ![]() The only other way it can be changed is to simply not allow political threads. On some of the other forums I haunt, their "general topic/off topic" forums have a strict no politics rule. Any political thread is simply deleted. And you know what, the off topic forum is a fun place to go. No one seems to miss the political bovine byproducts. As for number 2: I really can't opine as I don't play SH-online nor am I tempted. I really don't see how a multiplayer subsim game works online. How do you handle TC. In the online game does the action just warp to when the encounter occurs (which would not be bad at all). My biggest complaint is that submarine simulators are too accurate in that in WWII, most of the time nothing was happening combat wise. That makes for an accurate simulation but a lousy game. How do you handle that with multiplayer?
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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