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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Oct 2012
Location: Ohio
Posts: 23
Downloads: 90
Uploads: 0
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Ok I guess I should have read all the changelogs. OHII v2 no longer focuses on tonnage but on patrols. Thank you for your help guys. I really didnt expect replies this quickly. One more question though, should i be able to pick a new objective at sea or am I wrong in that thinking.
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#2 |
Willing Webfooted Beast
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Patrols objectives don't have any impact on the game. It's the main objectives, i.e. sink 50,000 tons on the Eastern Coast, that do.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#3 |
Watch
![]() Join Date: Oct 2012
Location: Ohio
Posts: 23
Downloads: 90
Uploads: 0
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Wait I'm confused again, that's exactly what I was talking about. My maps do not tell me the main objective, only a bar that fills up. which does me no good if i dont know what to do to fill that bar
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#4 |
Willing Webfooted Beast
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Did you install the mod with JSGME?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#5 |
Watch
![]() Join Date: Oct 2012
Location: Ohio
Posts: 23
Downloads: 90
Uploads: 0
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#6 |
Willing Webfooted Beast
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Ah, if they've changed focus onto patrols, that might be why it's like that.
Now, if you'll excuse me, I have to go and sink some American ships. It's called Operation Drumbeat. You're gonna love it!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#7 |
Watch
![]() Join Date: Oct 2012
Location: Ohio
Posts: 23
Downloads: 90
Uploads: 0
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LOL thanks a lot for your help. And what is Operation Drumbeat I must know more! lol
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#8 | |
Ace of the Deep
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Unfortunately, SH5 doesn't really allow that, so, I believe, one of the ways Trev tried going around it was hiding the actual tonnage "requirement", trying at least to make it visually similar; creating the feel of the same type of approach to patrols: go there, try find and think stuff |
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#9 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#10 | |
Ace of the Deep
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![]() Haven't launched the game for the past 3 weeks at all (and last time I did was to test something after working with TDW's GR2 Exporter/Importer).. Well, maybe this weekend |
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#11 |
Seaman
![]() Join Date: Feb 2011
Location: Croatia
Posts: 31
Downloads: 42
Uploads: 0
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I am having a problem, im in the happy times, and after atlantic gap mission doesnt appear anything?!?! already ive finished atl.gap mission and still nothing. i have this oh v2 mod!
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#12 |
Willing Webfooted Beast
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What's the date in-game?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#13 |
Navy Seal
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There are three objectives in HappyTimes
You must pass or fail the first to get the second pass or fail the second to get the third so you should always have an objective - are you sure you have finished atl gap? If yoou fail objectives - time is tight for the next one, but you will always have an objective active with this campaign. Please post screen shot of your map showing your campaign progress ![]() |
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