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Old 10-01-12, 04:38 PM   #1
Trevally.
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you mean chips
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Old 10-01-12, 04:45 PM   #2
Targor Avelany
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Quote:
Originally Posted by Trevally. View Post
you mean chips
beer?
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Old 10-01-12, 08:27 PM   #3
Cybermat47
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ooh, Nice Job!
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Old 10-01-12, 09:19 PM   #4
ReallyDedPoet
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Very nice
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Old 10-02-12, 02:03 AM   #5
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Thank all

I hope I have not made too many spelling mistakes

Ps: no crisp..no chips with beer ,but a Pastis (anis aperitif) with some peanuts/crackers
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Old 10-02-12, 02:17 AM   #6
tonschk
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you are my HERO BIGREG , a very big THANK YOU
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Old 10-02-12, 04:35 AM   #7
Echolot
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Thank you, BIGREG.

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Old 10-09-12, 11:28 PM   #8
LemonA
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Request for further information: how to add a bone to the U-Boat?
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Old 10-10-12, 02:58 AM   #9
BIGREG
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Hi LemonA

Great request

Today I will add a chapter in the Bones Post
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Old 10-11-12, 04:22 AM   #10
BIGREG
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Quote:
Originally Posted by LemonA View Post
Request for further information: how to add a bone to the U-Boat?

Added

Edit: Actualy ,i do the Tutorial for add an object ( a Capitain Hat on the Bed)
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Last edited by BIGREG; 10-11-12 at 05:58 AM.
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Old 10-19-12, 10:48 AM   #11
gap
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Hi BIGREG,

thank you for all your efforts in disclosing the experience you have made with GR2 Editor in the last months. What you are doing is priceless!

I have to admit that I didn't get much time to fiddle with the game and to read your tutorials lately, but I promise I will as soon as possible...

Talking about it, I have a question: is it possible to remap meshes/controllers' IDs of GR2 files, as we do with other files using s3d?

Being able to do so would allow us to clone some files, and to use them as base for adding new GR2 items to the game
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Old 10-19-12, 11:30 AM   #12
BIGREG
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Hello GAP

Yes,you can change the IDs,for that change the name of the meshes/bones in .GR2 editor other with an Hex editor

Ps: Actualy ,i do a little break 1-2 weeks ...
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