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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Willing Webfooted Beast
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How do you raise/lower the schnorchel?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2 |
Bilge Rat
![]() Join Date: Aug 2012
Location: Archangelsk
Posts: 1
Downloads: 35
Uploads: 0
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Thanks for the wonderful mod
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#3 |
The Old Man
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Check what your key mapping is in your data\cfg\commands.cfg file.
I use the Semi-Colon ";" as shown below. Code:
[Cmd158] Name=Toggle_snorkel Contexts=1 Key0=0xBA,C,";" Regards! TheBeast Last edited by TheBeast; 09-02-12 at 09:14 AM. |
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#4 | |
Willing Webfooted Beast
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Quote:
Thanks, but its still not working. My one says: [Cmd158] Name=Toggle_snorkel Contexts=1 Key0=0xBA,C,"i" I tried it with ;, but no change.Any ideas?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 Last edited by Cybermat47; 09-01-12 at 04:03 AM. |
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#5 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Does this mod work on an current campaign ?
I install it (after a patrol) and I have access to all BOLD (2 to 5) and all torpedoes type ( 6 january 1940 ). Is it normal ? The mod was install last. |
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#6 | |
The Old Man
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All availabilty dates were changed for testing purposes but the only feedback I receive is "I have access to everything" almost nothing about things not working. Sober release patch for date enforcment in Post #348. Regars! TheBeast |
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#7 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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#8 | |
The Old Man
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![]() Quote:
![]() I do not have content of all files memorized. ![]() Also, these appear to be stock game errors with exception of Tarmatte description that I added. Thank you! |
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#9 | |
The Old Man
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Next revision release with contain the above listed fixes. |
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#10 |
Willing Webfooted Beast
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Please?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#11 | |
The Old Man
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First thing to ask - Is Snorkel Equiped? Second thing - to use "I" for key binding Just "I" key Code:
Key0=0x49,,"I" Code:
Key0=0x49,C,"I" |
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#12 |
Willing Webfooted Beast
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Thanks
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#13 |
Lieutenant
![]() Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
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![]() ![]() anyone here who uses the upgrade fix and has the text in german ![]() |
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#14 |
The Old Man
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Today I have done some work combining the Bubbles and 3D Deck Splash Mod's.
During this process I have optimized the Controllers that both Mod's Add. This will greatly reduce file size and increase game performance when compared to previous versions. Because of optimization changes, I am merging these new changes with Equipment Upgrade Fixes. This will also result in lowering the number of files required for even further optimization and less confusion about Mod conflicts. ![]() Latest bubble revision: I am trying to give the bubble both light and dark borders to enhance the visual fx. The bubble is Transparent but it is hard to tell here. I think I still need to soften the white color a bit so it is a little more transparent. ![]() I've also done some adjustments on Snorkel FX (Wake, Splash, Exhaust). The Exhaust FX is working propperly now. Regards! TheBeast Last edited by TheBeast; 09-05-12 at 02:53 PM. Reason: Updated Image |
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