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Old 08-21-12, 12:43 PM   #12
Masterchen
Seaman
 
Join Date: Mar 2011
Location: Zürich, Switzerland
Posts: 38
Downloads: 111
Uploads: 0
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I've downloaded your emblems and they look very cool, indeed!

I've some suggestions for improving them and for making their use easier even for newbyes, if you don't mind:

- emblems should be standard sized (128x128, 256x256, 512x512, etc.). I don't know how the game is going to handle custom sized emblems, but depending on GPU / GFX drivers, weird things could happen. The optimal resolution is 256x256. Possible formats for saving them are tga (save with alpha channel) or, even better, dds (DX5 compression, 'save with alpha channel' and 'generate mip maps' enabled). The png format is quite handy for use on the web, but again, I am not sure at all that SH5 can manage it.

- emblems rendered in game are mirrored orizontally. I suggest you to invert the ones featuring text or other stuff that shouldn't be mirrored, like the stylized map of GB.

- try adding some rust/weather/noise to your emblems, for a more natural feeling
Äh if you downloaded them correctly they should be .dds files (remebmer only the first 6 are ready for download yet. Their size is 228x257 this is the correct size for the tower if you would take a format like 128x128, 256x256, 512x512 etz then the emblems would be scretched and that does not look nice!

So again no offense or something but do you think i did not checked some emblems before i posted them in here?

About the emblems who also got text i know that they are shown mirrored then but i am surching for a solution there they are not downloadable at the moment anyway !
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