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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
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I'm running a new campaign and its mid 42 up around Kiska I can not stay on the surface during the day ... there are jap planes everywhere up here.
ver 1.5, TMO 2.5 and RSRD |
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#2 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
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Yep! What Armistead said. I stay down during daylight hours. Like the WWII skippers, dive 1 hour before sunrise and suface 1 hour after sunset while in Empire controlled waters. The only time I surface during the day, is if I pick up a target worth risking surfacing during the daylight hours.
But while down below, change the telegrapg to the knot meter, and reduce it to 1 knot to conserve power, or just cut the electric motors and stay still.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#3 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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download websters fewer planes mod and activate it. (I am so smart I cannot believe myself.)
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#4 |
Electrician's Mate
![]() Join Date: Nov 2011
Posts: 134
Downloads: 101
Uploads: 0
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Alot of the mega mods allow you to install the air search radar on first patrol. avoiding planes with that installed is easy.
Try to assign crew with very pro gun skills at the AA gun helps to down planes if you want to stick to stock 1.5 (they get shot down very easily on stock). On stock v1.5 the crew is freaking surgical with them AA guns. |
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#5 |
Navy Seal
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First of all, that AA gun is never supposed to be used. It's kind of like that poster of the frog shooting a bird at an eagle about to snatch and eat him. If you're using your AA gun you've already screwed the pooch.
The proper way to treat aircraft is never to be seen by them. Read it again. Because no matter what your mod configuration, when you start shooting your little popgun (it's been suggested that pointing with a finger and saying blam! Blam! would be more effective) that airplane has already called in all his airplane buddies to ruin your day. It makes no difference whether you shoot THIS guy down or not. You are already in deep kaka and the only easy way out involves death......yours! All the airplane mods in the world won't help you if you keep broadcasting your fat juicy target self to the enemy by shooting that laundry drier at their planes. If you just follow the rule, you don't NEED a plane mod. If you find yourself in one of the overflight corridors, you'll just move out of it and wonder what all the fuss was about. DON'T BE SEEN. That's rule one through twelve of piloting a submarine. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 | |
Planesman
![]() Join Date: Sep 2008
Posts: 195
Downloads: 19
Uploads: 0
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#7 |
Seaman
![]() Join Date: Dec 2010
Posts: 38
Downloads: 51
Uploads: 0
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#8 |
Stowaway
Posts: n/a
Downloads:
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Edit AirStrike.cfg file
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