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Old 03-24-12, 12:01 PM   #18
jhonnyot
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Join Date: Jan 2011
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Quote:
Originally Posted by TheDarkWraith View Post
No there isn't. That would defeat the whole purpose of real navigation (since you would know where you are at all times). I've toyed around with the idea of letting you click a spot on the map and 'telling' the navigator to take you there but I haven't coded much of it yet. A major problem is I can't tell where land is and water is so making the navigator find a course to your intended destination is next to impossible (since he may take a course straight over land)
A code like that would be great, indeed. Anyway, thank you for the answer, I think I'll have to steer my way to the shipwrecking then.
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