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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2011
Location: Mar del Plata, Argentina
Posts: 25
Downloads: 52
Uploads: 0
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Stiebler, i disabled all the mods and then enable only hsie's and your addon but the game still crashes. I can make the install process of hsie's and your addon again with all the others mods disabled and see if the previous modifications of the others mods on the menu, command, menu1024 are the ones which generates the problem when i install the suplement and the addon. I'm telling this cause i take the menu, commands and menu1024x768 from the sh3 directory once i have all the other mods enabled. I don't modify sh3's files directly, the same for the suplement mod.
Sorry if i don't make myself clear my english is quite limited! hehe ![]() ---- edit: to clarify about the 1944 date. when i start a career on 1939 i have no problems and it works perfectly. The problem appears when i want to start a career on 1944. |
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#2 |
Bosun
![]() Join Date: Mar 2010
Posts: 66
Downloads: 273
Uploads: 0
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erikdell, do you mean that you think the menu_1024_768.ini is the cause of the problem? I use MaGui as well and I am also running into CTDs with a similar combination of mods.
edit crap, didn't think I would make the thread roll over to the next page. Guess I'll have to add something more positive to kick off the new page, won't I? Great job on the mods stiebler. Sure my own issues will resolve themselves eventually, I look forward to being able to fully enjoy the mod in the near future. I'm sure I'm not the only one who is grateful for all the hard work you and H.Sie have put into this game. How's it go anyway, you do it all in hex or similar, right? And I thought hex-editing myself infinite health in cave story was hard... |
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#3 | ||
Fuel Supplier
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@Jinmei:
Quote:
It seems that you have placed some of your files in the wrong folders. Try again. @Erikdell, Tanedin: It seems that your difficulties are caused by the menu_1024_768.ini file. The installation of the extra entries to this file, required for the grid-change mod, are complicated. You must insert the extra lines (stated in the documentation) and then *renumber* that part of the file which is affected. You can do this manually, or use H.sie's special renumbering tool for menu_1024_768.ini. If the problem persists, use your preferred menu_1024_768.ini file (which is Makman's), and toggle OFF the grid-change option in the Options Selector. (Remember, you must alter the *last* occurrence of menu_1024_768.ini that is installed in your mod sequence with JSGME.) @Rik007: Aircraft can spot your U-boat at TC >256. I have seen it at TC=2048. However, for technical reasons, you will be seen less often by aircraft at TC 2048 than at TC 256. (In theory, about ( (2048/256)^2 ) * (aircraft-distance-per-second/ visibility-range) = <64 x less often.) @Leitender: (Answer to question in another thread) Quote:
Therefore I regret that I cannot change this value for one individual - it would probably upset everyone else! Thanks for the feedback, everyone. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#4 | |
Planesman
![]() Join Date: Nov 2011
Posts: 191
Downloads: 50
Uploads: 0
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#5 |
Seaman
![]() Join Date: Oct 2006
Posts: 38
Downloads: 104
Uploads: 0
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This accurate error message: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
I cannot realise it that what's the problem,the V16B1 turned out easily... The problem, only so much were resolved was how the trouble was not the V16B1 sh3.exe assigned the Realistic Repairs Option!!!! Last edited by Jinmei; 03-13-12 at 10:43 AM. |
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#6 |
Helmsman
![]() Join Date: Oct 2008
Posts: 103
Downloads: 349
Uploads: 0
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@Jinmei
Try this: After patching SH3 exe with V16B1 don't tick/untick nothing in the option selector.Make changes only after applying stiebler's addon. It worked for me. |
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#7 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#8 |
Bosun
![]() Join Date: Mar 2010
Posts: 66
Downloads: 273
Uploads: 0
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Alright, tried it without the 1024x768 file and was still having trouble. I decided to try a clean install, completely removed SH3 and mods and reinstalled everything, still running into trouble. Seems that after using the patch kit, I can run the game once without any problems. In order to launch the game again however, I need to delete sh3.exe and repatch from a fresh copy of V16b1. Not sure why that would happen though.
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#9 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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Actually I have had that same problem. I ended up doing the first patch ( hsie ). I didn't make any selections before doing the second patch ( Stieblers ). Everything worked okay. Wait to tick off your selections until after you have installed both patches.
I do have a major problem though. Now, when I tried to load a game after I have sank a ship or had a crewman killed the game crashes. But when I go back and load the saved game just before the one where I sank the ship or had the crewman killed it loads just fine. I wonder what heck is going on with that? Has anyone had this problem before? |
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#10 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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I have been using a copied .exe of the first patch with a couple of items ticked off using the selector utility because I was doing some testing before I decided to try some of Stiebler's patches. I'll bet money that is the problem. ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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