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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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Ok: here the pics:
![]() ![]() Here what I saw when I enter on uzo station: ![]() I just saw this on type VIIC (but only teste on VIIC and VIIA)... Any idea?
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#2 |
Black Magic
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#3 | |
Ocean Warrior
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![]() Quote:
To adjust these bones coordenates we need the GoblinEditorApp.exe or your GR2 editor? By hex is possible, but is a bit "try and error" - as we don´t know visually where the node/bones are with our changes until enters in game, test it, etc, etc.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#4 | |
Black Magic
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![]() Quote:
You cannot adjust the bones with Goblin. The only app that I know of that will let you adjust GR2 files visually is my GR2 Editor/Viewer. And yes you can easily adjust the bones position with it ![]() What I'm currently working on (and will benefit this kind of problem) is a linker function. This linker function will let you load a GR2 file (say the conning tower) and then load another GR2 file (say the Uboat_sensors file) and then you can select a mesh and have it linked to another (so it displays where the bone is). This way you can have the scope visible at the cfg#O02 and cfg#O03 bones so you know how much to adjust by ![]() |
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#5 | |
Ocean Warrior
![]() Join Date: May 2005
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![]() Quote:
![]() I will try to mess with it a bit. The last link that you provide on your main GR2 editor thread is an already functional version or is only a viewr for now? If i can´t do it, can you adjust these bones later?
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#6 | |
Black Magic
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![]() Quote:
The GR2 Editor/Viewer can import, export, edit positions/rotations/scale, rename anything, show texture coordinates (rendered as 2D), etc. It's pretty functional. I'm constantly working on improving it ![]() I can edit them easily if you can't figure it out. I'd prefer you figure it out though ![]() |
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#7 | |
Ocean Warrior
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![]() Quote:
![]() Later i will post here my finds.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#8 |
Samurai Navy
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IS THERE A MOD FOR THAT PROBLEM ?
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#9 |
Stowaway
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Pascal, I haven't played in a week or so, but I remember this post and checked my scope back then. It was fine and isn't blocking the UZO
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#10 |
Grey Wolf
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Pascal,
I think he means this, you need to dl tdw's GR2 Editor You have to set paths to sh5 folder in two options Then dig around and find the Conning_7C_0X.GR2 file/s Locate Conning_7C_01.GR2 file, find cfg number O02 e 03 (whatever that is, i'm still getting to grips with the editor but it's fun to learn and darn easy me thinks) Alter height for a guess (obviously i hope) and save, and voila If you do start to mess, make sure you backup (as always) As said, i have had nothing like you're experiencing either ![]()
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Have Fun Bye Def |
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#11 |
Samurai Navy
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Thank you for your reply. I well do all you say. But, no "height" position (it will be too easy...). But X Y Z coordonnes transform position... I'm not so bad to make skins, but there, i'm bad
It will be so nice if Rubini, or TheDarkWraith, or hs cousin, does a Mod. |
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#12 |
Samurai Navy
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Finally, made by himself, that's even better ;-)
For Sub Model VIIC only : http://www.mediafire.com/download/jc...pe_in_tube.zip |
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#13 |
Grey Wolf
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Wtg Pascal,
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Have Fun Bye Def |
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