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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Sep 2007
Location: Germany
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There also a 16 km mod for SH4 as we know him from SH3? By this I mean a greater visibility in the game!
Greetings Molke2005 |
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#2 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
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I am updating and refurbishing the old playable Iowa mod that Peabody made. I canged the subvisual file and you can spot ships from well beyond 30+ kilometers. On a fine day, this was possible.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#3 |
Eternal Patrol
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In stock SH4 you can already see 20km. A 16km mod would make it worse, not better.
@ Karle94: That's an intriguing idea, but I think 30km is a bit far to see anything from the bridge of a submarine. Just my opinion, of course.
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#4 |
Navy Seal
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Not that spotting reports would make a huge difference usually, since you do get radar that can do it from much further away!
Yeah, I think 20km is where it is, and that's approximately the graphical limit of SH3/4 anyway. So you don't need mods for this aspect. |
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#5 |
A-ganger
![]() Join Date: Aug 2009
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I concur, the SJ Radar (and hydrophone) negates the need for it, and besides. what can you really see with binos that far anyway?
Just a thought. |
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#6 |
Weps
![]() Join Date: Sep 2007
Location: Germany
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But the enemy ship artillery (all calibers) fires only from 7 kilometres away!
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#7 |
Silent Hunter
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#8 |
Sea Lord
![]() Join Date: May 2006
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With the distance to the horizon even being on a raised platform, like the conning tower, or the lookout perches, 20km distance should be more than enough for distance sight.
Short little concise article on the topic, When I stand at the water's edge and look out over the ocean, how far away is the horizon? http://science.howstuffworks.com/question198.htm
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#9 | |
Seasoned Skipper
![]() Join Date: Jun 2007
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![]() Quote:
In FOTRS V2.0 which is under construction big BB´s firing in a range about 15.000 meters, Cruisers about 12.000 meters, DD´s about 10.000 and Merchants about 6.000 meters. Every Class got their special visual sensor. BB´s didnt fire on subs on this large range because the sub is to small but you can see BB´s firing at each other over that long range. Regards Maddy
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AOTD is gone, iam the last survivor ........ |
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#10 |
The Old Man
![]() Join Date: Mar 2009
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It was not made for submarines, but battleships.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#11 |
Seasoned Skipper
![]() Join Date: Jan 2010
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twould be nice to see mountains from further away.
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#12 |
Eternal Patrol
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20 km is 10.8 nautical miles.
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“Never do anything you can't take back.” —Rocky Russo |
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#13 |
Silent Hunter
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#14 | |
King of the Ocean
Join Date: Mar 2010
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Quote:
if not, how can i change the view distance? ![]() Reguards, Yamato_NF ![]()
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Proud owner of SH3/4/5 Proud owner of the DCS series ![]() "He who controls the seas controls the world." |
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#15 |
The Old Man
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It won`t change the visual range. It just makes your watch crew spot ships further away, well beyond the distance that the binoculars can see.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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