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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Step 1: Get range and bearing. Mark on map.
Step 2: Wait a bit. (Note the time between fixes.) Step 3: Get range and bearing. Mark on map. Step 4: Draw line between two position fixes. Step 5: Get target course from line. Step 6: Get target speed from line. Step 7: Enter target course, speed, and bearing into the 3D TDC mod. Step 8: Maneuver into position, refining your data. Step 9: Fire! Step 10: Reply to four year old posts on Subsim. Quote:
Using it in game is not always easy, due to limitations of the graphics, but you're also not under the same sort of pressure the real skippers were.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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