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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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![]() Quote:
Besides map is far too inaccurate to check depth.
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Himmel, sukeltakaa! |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Right, in the game escorts are deaf to the fathometer ping.
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#3 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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![]() Quote:
This is great, I thought that the fathometer in SH4 was able to be heard and I never used it in the presence of the enemy. So I acted accordingly for this game. This is great info, because I'm not really too keen on the map for getting any depth data. ![]()
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Dogfish40 |
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#4 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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True enough, but I like to play as if they aren't. It's ping early and ping once (long before you enter contact range) for me.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#5 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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