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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=170741 It adds a ton of hi-res textures, graphic enhancements and new ships. ![]() One word of caution though... It's quite memory intensive, (and as I don't know your specs), I'll just advise that most people need at least 4GB of ram (plus the patch) to get it to run.
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#2 | |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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![]() Quote:
I got a good system and 4gigs of ram, shouldnt be a problem. Maybe i wont even use the GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 and just use this instead. What you think?
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"A few stood against many that is all that matters" |
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#3 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
If it was me and I only had enough memory to run one, I'd go with the Merchant Fleet Mod. You should take a look at the screens, they're pretty awesome! ![]() ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#4 | |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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"A few stood against many that is all that matters" |
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#5 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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You're very welcome, enjoy!
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__________________
"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#6 |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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wow that merchant fleet mod is insane. 3 gigs of tgas and 3,207 variations of shipping. Thats gotta be the best ship addon for SH3 hands down, the question is can i get it running lol with my other mods
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"A few stood against many that is all that matters" |
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#7 | |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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http://www.gamefront.com/files/16730...nterim-Beta.7z for some slower rigs... |
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#8 | ||
Eternal Patrol
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![]() Quote:
Two things: If you are running it and using Commander, you'll want the latest Ship Names mod. http://www.subsim.com/radioroom/down...o=file&id=3124 And What the Wilhelmshaven mod adds is much more accurate harbors, including the locks for those harbors (with working gates) and the locks with gates for the Kiel Canal. ![]() ![]() ![]() Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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![]() Quote:
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"A few stood against many that is all that matters" |
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#10 |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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do i need another name addon for the name.cfg folder in commander for GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6. I added the name cfg from Jim earlier for MFM do i need one as well for the extra ships in this mod?
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"A few stood against many that is all that matters" |
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#11 |
Eternal Patrol
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No. It's a standalone add-on.
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“Never do anything you can't take back.” —Rocky Russo |
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