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Old 08-28-11, 05:05 PM   #1
Wreford-Brown
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I always carry the deck gun and will use it to finish off ships even late in the war. I also surprised myself a couple of weeks ago (after being forced to surface by damage) by sinking a Flower class. Third round hit the main gun, fifth or sixth took out the secondaries and I could sink it at my leisure. The deck gun became my new best friend!

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Originally Posted by jimbuna View Post
Did anyone mention the Q Ships?
I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
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Old 08-28-11, 05:12 PM   #2
Jimbuna
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Quote:
Originally Posted by frau kaleun View Post
Just like a man, they never listen.

(See my post directly above yours, big fella. )
No need....my comment was in direct reference to what you posted

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Originally Posted by Wreford-Brown View Post
I always carry the deck gun and will use it to finish off ships even late in the war. I also surprised myself a couple of weeks ago (after being forced to surface by damage) by sinking a Flower class. Third round hit the main gun, fifth or sixth took out the secondaries and I could sink it at my leisure. The deck gun became my new best friend!



I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
Good to see you around D
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Old 08-28-11, 05:42 PM   #3
Wreford-Brown
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Originally Posted by jimbuna View Post
Good to see you around D
Good to be around!
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Old 08-28-11, 06:22 PM   #4
frau kaleun
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Quote:
Originally Posted by Wreford-Brown View Post
I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
Same here. And I always forget about them until I disable a ship with a torpedo hit and then surface to finish it off with the gun, only to find shells whistling over my head and all the LI screaming at me about damage.

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No need....my comment was in direct reference to what you posted
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Old 08-28-11, 06:44 PM   #5
Jimbuna
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Might be an idea to do a few different skins
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Old 08-28-11, 06:45 PM   #6
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I wasn't aware the deck gun could be removed. How is that done?
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Old 08-28-11, 06:48 PM   #7
Wreford-Brown
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Originally Posted by Raptor View Post
I wasn't aware the deck gun could be removed. How is that done?
SH3 Commander can get rid of it for you.
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Old 08-28-11, 06:57 PM   #8
Jimbuna
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Mind you, removing it makes absolutely no difference to the performance of your boat.
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Old 08-28-11, 07:40 PM   #9
desirableroasted
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Quote:
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Mind you, removing it makes absolutely no difference to the performance of your boat.
Interesting! So you might as well keep it, even if its usefulness diminishes.
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Old 08-29-11, 08:27 AM   #10
PacificWolf
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Thats right, so its always better to have it.
More historical and risky.
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Old 08-31-11, 07:12 AM   #11
GoDeep
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I keep my deck gun mounted for the simple reason that you never know when it might come in handy. Deck gun shells are more plentiful than torpedoes and if I can conserve my torpedo supply by sinking a ship with the deck gun, I'll do so. Of course the situation has to permit doing something like that. I won't use it close to enemy shores or air patrol zones, for instance. Especially later in the war, the risk is just too high.

Early in the war, it is excellent for picking off stray merchants, stragglers from convoys or already damaged ships that need a little extra "nudge" to help them sink.

One thing I have learned is: always check if the merchant is armed before trying to use your deck gun!
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