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Old 08-28-11, 04:48 PM   #1
Jimbuna
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The deck gun can be useful in finishing off the mortally wounded thereby saving you an eel or two but come mid 41 (even earlier for some merchantmen) don't ever lose sight of the fact your boat was intended to be used aggressively under the waters surface and is quite vulnerable to shellfire whilst surfaced.

Did anyone mention the Q Ships?
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Old 08-28-11, 04:57 PM   #2
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Quote:
Originally Posted by jimbuna View Post
Did anyone mention the Q Ships?
Just like a man, they never listen.

(See my post directly above yours, big fella. )
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Old 08-28-11, 05:05 PM   #3
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I always carry the deck gun and will use it to finish off ships even late in the war. I also surprised myself a couple of weeks ago (after being forced to surface by damage) by sinking a Flower class. Third round hit the main gun, fifth or sixth took out the secondaries and I could sink it at my leisure. The deck gun became my new best friend!

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Did anyone mention the Q Ships?
I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
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Old 08-28-11, 05:12 PM   #4
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Quote:
Originally Posted by frau kaleun View Post
Just like a man, they never listen.

(See my post directly above yours, big fella. )
No need....my comment was in direct reference to what you posted

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Originally Posted by Wreford-Brown View Post
I always carry the deck gun and will use it to finish off ships even late in the war. I also surprised myself a couple of weeks ago (after being forced to surface by damage) by sinking a Flower class. Third round hit the main gun, fifth or sixth took out the secondaries and I could sink it at my leisure. The deck gun became my new best friend!



I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
Good to see you around D
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Old 08-28-11, 05:42 PM   #5
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Good to see you around D
Good to be around!
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Old 08-28-11, 06:22 PM   #6
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Quote:
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I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
Same here. And I always forget about them until I disable a ship with a torpedo hit and then surface to finish it off with the gun, only to find shells whistling over my head and all the LI screaming at me about damage.

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No need....my comment was in direct reference to what you posted
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Old 08-28-11, 06:44 PM   #7
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Might be an idea to do a few different skins
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Old 08-28-11, 06:45 PM   #8
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I wasn't aware the deck gun could be removed. How is that done?
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Old 08-28-11, 06:48 PM   #9
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I wasn't aware the deck gun could be removed. How is that done?
SH3 Commander can get rid of it for you.
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Old 08-29-11, 05:52 AM   #10
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Quote:
Originally Posted by jimbuna View Post
The deck gun can be useful in finishing off the mortally wounded thereby saving you an eel or two but come mid 41 (even earlier for some merchantmen) don't ever lose sight of the fact your boat was intended to be used aggressively under the waters surface and is quite vulnerable to shellfire whilst surfaced.
That's why I stopped excessive deck gunning. When small, "easy" targets not worth an eel suddenly opens fire with two cannons + flak, one torpedo is small price compared to damage it can cause.

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Did anyone mention the Q Ships?
Haven't encounterd them bastards yet. I wait wth anticipation.
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Old 08-29-11, 05:56 AM   #11
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Q Ships are nasty surprises. They look exactly like tramp steamers...
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Old 08-29-11, 12:36 PM   #12
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Quote:
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Q Ships are nasty surprises. They look exactly like tramp steamers...
In real life there was more variety. There was even one tanker converted to a Q-ship.
http://www.history.navy.mil/docs/wwi...#anchor1530236

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Old 08-29-11, 12:43 PM   #13
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But in WW2 the most Q Ships were sunk by german U-Boats. They didn't sunk any U-Boat but three of five Q-Ships were sunk by the U-Boats.
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Old 08-29-11, 01:00 PM   #14
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But in WW2 the most Q Ships were sunk by german U-Boats. They didn't sunk any U-Boat but three of five Q-Ships were sunk by the U-Boats.
"Three of five"? The British commissioned nine Q-ships in 1939. Three were sunk, two in 1940 and the third in 1942 while in French service, and after the Royal Navy had abandoned the program. The US Navy commissioned five Q-ships, of which one was sunk.

Q-ships only work when the submarine policy is to board and search ships and then sink them with scuttling charges. If the policy is to torpedo them while submerged, then no, they have no real value. If you're going to make a surfaced attack against a lone merchant, then the Q-ship can be troublesome. But then so can an armed merchant, which is why Q-ships were eventually dropped.
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Old 08-29-11, 01:04 PM   #15
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Q Ships in WWII

American

http://www.history.navy.mil/docs/wwii/Q-ships.htm

British

http://en.wikipedia.org/wiki/Q-ship
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