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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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The deck gun can be useful in finishing off the mortally wounded thereby saving you an eel or two but come mid 41 (even earlier for some merchantmen) don't ever lose sight of the fact your boat was intended to be used aggressively under the waters surface and is quite vulnerable to shellfire whilst surfaced.
Did anyone mention the Q Ships? ![]() |
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#2 |
Rear Admiral
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#3 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I always carry the deck gun and will use it to finish off ships even late in the war. I also surprised myself a couple of weeks ago (after being forced to surface by damage) by sinking a Flower class. Third round hit the main gun, fifth or sixth took out the secondaries and I could sink it at my leisure. The deck gun became my new best friend!
I prefer to call them the $£%^&%^$ Q-ships. Bloody things still surprise me even now, but I can't bring myself to disable your mod.
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#4 | ||
Chief of the Boat
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#5 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#6 | ||
Rear Admiral
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#7 |
Chief of the Boat
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Might be an idea to do a few different skins
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#8 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
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I wasn't aware the deck gun could be removed. How is that done?
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Raptor |
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#9 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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SH3 Commander can get rid of it for you.
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#10 | |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
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Haven't encounterd them bastards yet. I wait wth anticipation.
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Himmel, sukeltakaa! |
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#11 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
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Q Ships are nasty surprises. They look exactly like tramp steamers...
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#12 | |
Eternal Patrol
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http://www.history.navy.mil/docs/wwi...#anchor1530236 ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#13 |
Lieutenant
![]() Join Date: Jul 2011
Location: Germany - Berlin
Posts: 263
Downloads: 98
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But in WW2 the most Q Ships were sunk by german U-Boats. They didn't sunk any U-Boat but three of five Q-Ships were sunk by the U-Boats.
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#14 | |
Eternal Patrol
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Q-ships only work when the submarine policy is to board and search ships and then sink them with scuttling charges. If the policy is to torpedo them while submerged, then no, they have no real value. If you're going to make a surfaced attack against a lone merchant, then the Q-ship can be troublesome. But then so can an armed merchant, which is why Q-ships were eventually dropped.
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Chief of the Boat
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Q Ships in WWII
American http://www.history.navy.mil/docs/wwii/Q-ships.htm British http://en.wikipedia.org/wiki/Q-ship |
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