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Old 08-14-11, 06:44 AM   #11
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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Hi and thanks Trevally and others for making this mod better and better! I just had some time to test it again, and I had a great time . The performance issues were gone now like SeaWolf U-57 mentioned. Before this I had a very low FPS in Kiel eventhough I have a pretty decent computer. Now only a slight drop with the new terrain and imported ships.

Only one thing that I wish, is that the mines wouldn't be spottable through sonar. I guess it would be also more realistic. Now my sound guy can hear them 20 kilometers away. They would be more dangerous also if you couldn't hear them.

I also noticed this weird thing that I thought was impossible before. When we imported ships, we couldn't get the damage to show above water but look at this:

This particular ship shows a nice torpedo damage in the hull, I even got smaller deck gun holes to appear! I don't know what has happened but I really thought this was impossible! It worked 100 %, no graphical glitches. Not sure if this is with all the new ships or just this one. Now if only the flags wouldn't freeze things would be really awesome!
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