Quote:
Originally Posted by scottj63
First patrol out of Brest. I find a nice merchant alone at night at the west end of the channel. 2 torpedo spread from 1200 meters, both hit and like usual it is dead in the water and on fire. I fire my last 3 torpedoes one at a time to finish it, all 3 hit, all 3 bounce off, 1 was set for impact, the other 2 were set for magnetic. I am going to pull my hair out and make a blanket with it. I can't have this bad of luck as my career is showing me. 5 torpedoes and nothing in the kill column. I will empty my Flak gun in it just to feel better then sail back to Brest and try to explain to BDU why my boat is cursed.
a very frustrated Scottj63
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After two hits the merchant should sink if you prick it with a needle. Use your Flak gun wisely - if you hit his cargo, masts, life boats or funnel enough, they will explode adding damage to the ship. I think you should be able to finish the merchant with the Flak gun. It is however very curious, that after two torpedo hits the ship is still afloat - if it is not a big one, over 4000 GRT.