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Old 08-07-11, 02:55 PM   #11
frau kaleun
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Join Date: Nov 2009
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Wow, and I thought ships were harder to sink in GWX.

I don't know about that particular class of ship, it's one of IABL's medium merchants but whether or not it's harder to sink in general... there are some that are notorious for not wanting to give up the ghost (Passenger/Cargo comes to mind) but usually in my game one good magnetic shot directly below the keel is usually enough for anything in the small to medium range if I'm patient enough. Especially if I've already punched a whole in the side somewhere.

I've never used the MFM ships with the stock game, though.

It sounds like you're aiming all your shots at the same spot, and you might have better results if you varied them up. If I use two or more eels on the same ship I never try to hit the same part of the ship twice. I don't know for sure but the damage is registered in "hit points" by the game and I don't know that you get more of them if you keep hitting the same spot over and over again. I know in GWX it's mostly flooding that counts and causing it in different areas of the ship at the same time seems like the most profitable use of multiple detonations.

OTOH if you are expecting the ship to sink or be counted as sunk as soon as the smoke clears from the detonation, patience may be the key here. IME it's rare to get a kill confirmation that fast, altho I'll admit my memories of stock are minimal.
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