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Old 05-15-11, 11:20 PM   #11
SteelViking
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Join Date: Mar 2010
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Quote:
Originally Posted by TheDarkWraith View Post
Not really. All of that is loaded/figured out at game start. If you think it's doing it dynamically then pick a texture and change it while in game. See if the game engine uses the new texture.
Good point, wasn't thinking about it in terms of program overhead, but still. We know we are dealing with .dds files, why not tell it to look for a .dds? I just don't see an advantage.
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