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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Ace of the Deep
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![]() ![]() ![]() ![]() ![]() ![]() Yours truly, getting up off the floor D40 ![]()
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Dogfish40 |
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#32 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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See, now I don't feel that TMO is too hard, or too easy. I may be one of a very few that feels that it's just right. Right now anyway. Apart from a few close calls early-on, I've had nothing but satisfaction playing it. Any tweaks that I need are done in the GamePlay Options menu. Other than that, I tweaked the "next" and "previous" camera settings according to the guidelines in the accompanying .pdf file.
When I load up somebody else's mod, I feel that they're the real driver and, apart from some suggestions in the direction we're traveling, I'm just along for the ride.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#33 |
Rear Admiral
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The fact is, some aspect are too hard, some too easy, I guess that's what they call balance. I think Duc keeps adjusting to find more balance, unless they let him have at hardcode not much more he can do. Anyone that plays long enough can still sink 100K tons each patrol playing TMO using 100% realism. The problem I've found, if I adjust one value to make something easier or harder, it may change another aspect of gameplay. To keep adjusting values and tryin over and over until you find that perfection you seek would drive a sane person mad, Duc is a prime example.
I hate the damage control and zones of the game, knowing not much further can be done. Subs were fragile. I sometimes wonder if we changed the splash zones of the depth charges to a smaller radius, why increasing the damage zones of the sub would give more balance? Last edited by Armistead; 04-08-11 at 02:31 PM. |
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#34 | |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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#35 |
Frogman
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Location: Georgia, USA
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I guess if you wanted it to be more "realistic" every time you're sunk you could always trap yourself in the shower and then flush your head a couple'a times in the toilet until you pass out.
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#36 |
Admiral
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I just have the wife walk in and throw a cup of water in my face. She seems to enjoy it and, well, it adds to the immersion effect.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#37 | |
Helmsman
![]() Join Date: Sep 2010
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I used to do it all the time when I was learning the game (and again with I began using TMO). And while I'm not a great player, I no longer embarrass myself. Usually. So these practice runs helped. |
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#38 | ||
Ocean Warrior
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Aside from the fact that I was kidding, which was apparently lost on you, I have no problem or issue with practicing. I do cheat in one instance. When I run into an island because I have not zoomed the Nav Map or am dancing to Radio Hawaii with my crew, I apologize to Le Duc for my poor manners and the faux pas' and restart from my last save. Last edited by I'm goin' down; 04-08-11 at 06:06 PM. Reason: added a note |
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#39 |
Rear Admiral
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Don't feel bad IGD. After my last patrol, I spent 3 hours evading my elite set escorts, banging away at me with 15 mph winds. After escaping, I was underwater at 180 ft when bam..Thought it was a mine, but it was one of Duc's MAD planes. I had 80% damage. I about got to base, Manus, when it was switched to Subic, so turn around and head back through the San Bern. I plotted and ran into a small island in a narrow strait and died anyway.
I figured it was time to quit for the night. |
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#40 |
Helmsman
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My apologies man. It can be hard to convey emotion and tone through text, which can result in miss-communications.
Further, I play WoW..... trust me. Go on those forums some time. You are quickly ingrained with a thorough sense of cynicism and mistrust, and begin to see rudeness and bad attitude even where it might not exist. So, again, my apologies for jumpin to conclusions. As a side note, I too hate those tiny little islands in the middle of sod-all that don't show up on the maps unless you comb the map over with the highest zoom and the magnifying class up your wazoo. |
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#41 |
Rear Admiral
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Oh, least IGD doesn't go around correcting everyones spelling...
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#42 |
Ocean Warrior
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Activate OM/OMEGU/KIUB. You will be an ocean away from the Duc of Death. Plus, if you are like my crew, you will never see any targets other than 330 ton steamers. Why? Because the Brits are all over the sky. Plus, the torpedeos settngs and crew ranks are all in German and there is no Position Keeper, so being confused is par for the course. Just come up for air every once in awhile and you will never miss the dinner bell. (Ahem! (Clearing voice and starts singing) "It's a long way to Tipperaree."
What? Yes! Of course I took all of my medication! Do you think I am a crazy person who does not take his meds?! (Now singing Lily Marlene.) Last edited by I'm goin' down; 04-08-11 at 11:33 PM. |
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#43 |
Ocean Warrior
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#44 | |
Eternal Patrol
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Whether it was aimed at me or not! ![]()
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#45 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
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Armistead, what is the "ID Button"? I've gone through all the TMO documentation and cannot find any reference to an "ID Button". Thanks.
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