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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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If you're playing TMO, just hit the ID button, you don't have to use the manual. Must be something Ducimas added, never seen a sub in a convoy, althought I've sink many single subs roaming the sea.
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#2 |
Rear Admiral
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Probably a single sub that happened to be in parallel course with a convoy. I don't recall ever embedding a sub with a convoy.
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#3 |
Helmsman
![]() Join Date: Jul 2010
Posts: 110
Downloads: 29
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Wait...whaaa? lol all this time...I have been using the damn book...
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#4 |
Navy Seal
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My research shows that Japanese DDs in TMO have Superman on board. He uses his x-ray vision very well. They will often depth charge you with deadly precision and never ping you. TMO has a deviant personality and it isn't very nice about it.
All I can say is that although for somebody new, TMO seems possessed of Satan, and it may be ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Helmsman
![]() Join Date: Sep 2010
Posts: 102
Downloads: 16
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Been said many a time, TMO does not result in realistic AI. It results in tough AI.
In TMO, sometimes The Computer is a Cheating Bastard. And it will feed on your tears. I've occasionally been rumbled by DDs when they had no logical right to know I was anywhere nearby. But in such cases, I jot it down to what would, in real life, be termed "****ing ****ty *** luck!". Perhaps a tired midshipman tripped and had some heavy equipment land on exposed metal, perhaps a german POW was onboard tapping out morse code on a bunk with a spoon, etc. I actually like how the DDs in TMO sometimes catch wind of me for no reason. Why? Because it introduces an element of uncertainty. Even if I do everything right, they might still catch wind. To me, this keeps it interesting. ![]() Your mileage may vary, ofc, so you might want to try out the easier AI mod Ducimus (read: god's roomate) cooked up. |
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#6 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
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Me VS TMO Destroyers
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"Diesel Pig" Not so long ago... Last edited by rein1705; 04-05-11 at 09:06 PM. |
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#7 |
Frogman
![]() Join Date: Jun 2003
Location: Georgia, USA
Posts: 302
Downloads: 130
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This should help you out with the destroyers that see all...
Go into the SHIV directory under Data/Cfg and open the Sim file using Note Pad. Make sure that you open the Properties for the Sim file and set the permissions to allow for all users so the changes you make to the file will save. Once there you'll change Hydrophone and Sonar settings to look like this: [Hydrophone] Detection time=5 ;[s] Sensitivity=0.15 ;(0..1) Height factor=0 ;[m] Waves factor=0.5 ;1.0 ;[>=0] Speed factor=12 ;[kt] Noise factor=1.0 ;0.35 ;0.25 ;[>=0] Thermal Layer Signal Attenuation=3.0 ;[>0], 1 means no signal reduction, 3 equals signal reduction to 33% [Sonar] Detection time=5 ;[s] Sensitivity=0.05 ;(0..1) Waves factor=1.0 ;[>=0] Speed factor=15 ;[kt] Enemy surface factor=200 ;[m2] Lose time=15 ;[s] Thermal Layer Signal Attenuation=5.0 ;[>0], 1 means no signal reduction, 5 equals signal reduction to 20%
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#8 |
Navy Seal
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BOOOOOOOOOOO!
![]() Yeah, make the ultimate game of warfare into playing Frisbee with yourself. You can play submarines, but you aren't allowed to have any explosives in the torpedoes, the opposition will use leaky rubber rafts with no weapons of any kind. And one more thing. Water isn't allowed. Somebody might drown. This ain't supposed to be a girlie game! Bring on the real Japanese Navy! It's war and we're up to the challenge. Or perhaps not. Why not just decide the conflict over a nice game of cooperative Frisbee. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#9 |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
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Armistead, what is the "ID Button"? I've gone through all the TMO documentation and cannot find any reference to an "ID Button". Thanks.
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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#10 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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I think he's referring to one of the tabs on the bottom, possibly when you're in the PS/TBT view.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#11 |
Rear Admiral
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Yep, one of the tabs when you're at the scope or TBT, think it has a ? mark. One of those items you tap so much you no longer pay attention to what it looks like.
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#12 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
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To be more precise, without correcting Armistead's spelling
![]() My three poodles have advised me that my explanation is brilliant. Last edited by I'm goin' down; 04-09-11 at 05:40 PM. |
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#13 |
Rear Admiral
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I feign stupidity thus encouraging others to explain the details..
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#14 |
Helmsman
![]() Join Date: Sep 2010
Posts: 102
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#15 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,074
Downloads: 397
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![]() Quote:
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![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
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