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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#2 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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#3 |
Bosun
![]() Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
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#4 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#5 |
Navy Seal
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The mod "U-boot Historical Specifaction 1.4" set most boat settings to historical values.
This mod is within MO ![]() |
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#6 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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#7 |
Sparky
![]() Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
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Normaly I'm going to 25 to 30m. Sonarrange is quite ok there, but my sonarguy should get a hearing aid.
I'm running TDW's SH5.exe patch 0.2 but he reports no contacts when I still can hear the traget sitting at the hydrophone personaly. ![]() Does someone have a solution for this behaviour? @stoainm Sober posted this link earlier but you should have a look at this site: http://www.uboatarchive.net under http://www.uboatarchive.net/Manual.htm you can find a manual of an Type VIIC! In german but offers a lot of info on german subs, kaleuns and there crews: http://www.u-boot-zentrale.de Greets |
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#8 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#9 | |
Navy Seal
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UHS UI by TDW FX by TDW FX with BFR full by TDW FX with UHS by TDW IRAI by TDW Depth fix by TDW - would go here if you wanted to use it ![]() Sorry I have noy used the correct name ![]() Edit: fixed order Last edited by Trevally.; 03-25-11 at 01:46 PM. |
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#10 | |
Sparky
![]() Join Date: Apr 2010
Location: Germany
Posts: 157
Downloads: 270
Uploads: 2
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so what's the correct order now? I thought it has changed like stoianm posted in IRAI thread: http://www.subsim.com/radioroom/show...171973&page=60 |
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#11 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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I find it hard to believe that the periscope could extend to 16 m
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#12 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#13 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 117
Uploads: 0
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#14 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#15 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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I agree. I always thought the attack periscope raises too high in SH5. Not sure if it's a mod or stock. It looks ridiculous when it's raised all the way. There's no way it would fit down into the sub when retracted. I think I remember seeing a mod that changes this....something like "realistic periscopes"
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