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Old 03-21-11, 04:57 AM   #20
Stiebler
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Join Date: Oct 2005
Location: London, UK
Posts: 1,237
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@Brett25:
(Flooding torpedo tubes.) That is a good suggestion, but I think it falls too far into the area of 'micro-management'. The crew ought to make that kind of compensation of buoyancy without requiring help from their commander.

@Fubar295:
The patch-kit will not be included with any release of NYGM, and, for copyright reasons, NYGM cannot include a patched copy of file SH3.exe. So I regret that you must make your own patching of your own copy of SH3.exe. However, H.sie's weather file envsim.act is already included with NYGM update 3.4A (available from my signature, below.)

@Rubini:
H.sie did indeed release his improved weather mod, see above for Fubar295. H.sie and I tried different ideas, both with the envsim.act file. Both approaches were successful, but we both agreed that H.sie's idea was better. This is the thread:
http://www.subsim.com/radioroom/showthread.php?t=177507

It is my opinion that H.sie's fix for the weather bug in SH3 was the most important single mod ever released for SH3. The persistent foggy-storms were a real game-breaker.

It's nice to see you back with SH3, Rubini.

Stiebler.
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