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Old 03-18-11, 08:47 AM   #1
maillemaker
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Default More frustration

So I play one more mission last night. Again I'm east of the Rockall bank and I detect radar signals. I close, and it's a massive task force. One Bogue-class carrier, two Whale Factory ships and a Large Tanker. Must have had 7 destroyers. Moving at a good clip south-west at 9 knots.

I do an end-around and am moving into attack position when I detect more radar signals. A second task force is coming up from the south! It's a Bogue-class with destroyer escorts. This is the first time I have seen two convoys converge.

I fire two eels at the large tanker, one duds and the other explodes under the keel. I swear the TIIIs seem more dud-prone than the TIIs. I fire a two at the Bogue, and miss. Fortunately one is a FAT and starts swimming around.

I'm diving like mad for the red zone, and the FAT torpedo hits - and SH3 crashes to desktop.

I guess it couldn't take all those ships.
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Old 03-18-11, 01:29 PM   #2
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Yeah...sounds like a resource issue....sh!t happens at the most annoying times
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Old 03-18-11, 10:48 PM   #3
maillemaker
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And AGAIN!

A whole evening of SH3 shot.

I intercept a convoy, unload all my torps, and dive. Withstand 3 destroyers taking turns at me for 2 hours, finally all but one give up. I come to periscope depth and nail him with a magnetic. Surface, set off chasing the convoy, come across a dead-in-the-water Large Tanker from the first attack.

Start shelling it from 5000m with my deck gun, and SH3 CRASHES TO DESKTOP.

ARRRGH!
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Old 03-18-11, 11:16 PM   #4
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A real shame to waste a couple of hours of successful evasion...

Perhaps lighten the resource load (if you can) and hang in there!
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Old 03-19-11, 02:04 PM   #5
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Quote:
Originally Posted by maillemaker View Post
And AGAIN!

A whole evening of SH3 shot.

I intercept a convoy, unload all my torps, and dive. Withstand 3 destroyers taking turns at me for 2 hours, finally all but one give up. I come to periscope depth and nail him with a magnetic. Surface, set off chasing the convoy, come across a dead-in-the-water Large Tanker from the first attack.

Start shelling it from 5000m with my deck gun, and SH3 CRASHES TO DESKTOP.

ARRRGH!
What are your system specs?
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Old 03-19-11, 02:32 PM   #6
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Quote:
Originally Posted by maillemaker View Post
And AGAIN!

A whole evening of SH3 shot.

I intercept a convoy, unload all my torps, and dive. Withstand 3 destroyers taking turns at me for 2 hours, finally all but one give up. I come to periscope depth and nail him with a magnetic. Surface, set off chasing the convoy, come across a dead-in-the-water Large Tanker from the first attack.

Start shelling it from 5000m with my deck gun, and SH3 CRASHES TO DESKTOP.

ARRRGH!
Mine does that all the time too. One thing I learned: Before a big battle, SAVE TEH GAME ASAP.

Once I found a task force going out of the english Channel and there was the HMS Hood, HMS Prince of Whales and HMS King George V, several light cruisers and about 5 destroyers (Real low number of DDs - lucky mine) I managed to sink the HMS Hood and damage the HMS Prince of Whales pretty bad (TIME PARADOX!!!), then the game crashed.

I went to YouTube to relax some and calm the nerves and loaded the game before the attack and managed to sunk both (MORE TIME PARADOX!!!)

Some people say it's not cool to save the game before an attack, but say that when your ****ing game crash so much like mine...
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Old 03-19-11, 02:38 PM   #7
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Quote:
Originally Posted by Pedrelare View Post
Mine does that all the time too. One thing I learned: Before a big battle, SAVE TEH GAME ASAP.

Once I found a task force going out of the english Channel and there was the HMS Hood, HMS Prince of Whales and HMS King George V, several light cruisers and about 5 destroyers (Real low number of DDs - lucky mine) I managed to sink the HMS Hood and damage the HMS Prince of Whales pretty bad (TIME PARADOX!!!), then the game crashed.

I went to YouTube to relax some and calm the nerves and loaded the game before the attack and managed to sunk both (MORE TIME PARADOX!!!)

Some people say it's not cool to save the game before an attack, but say that when your ****ing game crash so much like mine...
Cool or not cool,you choose what you believe is best, but if you save just before an attack, so does the chance for the corrupt files, so it's better for you to save after, and where attention so that there are no boats or anything that may disrupt your save
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Old 03-19-11, 03:03 PM   #8
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Quote:
Originally Posted by Vendor View Post
Cool or not cool,you choose what you believe is best, but if you save just before an attack, so does the chance for the corrupt files, so it's better for you to save after, and where attention so that there are no boats or anything that may disrupt your save
Hum? I play SH3 for 2 years and I never had problems with saving. And I save a lot, mainly when about to raid some harbor or going on dangerous areas for too long (Caribbean and North America's coast in 1943)
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Old 03-19-11, 03:07 PM   #9
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Hum? I play SH3 for 2 years and I never had problems with saving. And I save a lot, mainly when about to raid some harbor or going on dangerous areas for too long (Caribbean and North America's coast in 1943)
Good,
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Old 03-19-11, 07:05 PM   #10
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Saving in the vicinity of any ships has been known to cause save problems.

Here is my system:

Processor Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
Memory (RAM) 6.00 GB
Graphics NVIDIA GeForce GTS 250
Gaming graphics 3835 MB Total available graphics memory
Primary hard disk 766GB Free (931GB Total)
Windows 7 Professional

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Old 03-19-11, 07:24 PM   #11
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Quote:
Originally Posted by maillemaker View Post
Saving in the vicinity of any ships has been known to cause save problems.

Here is my system:

Processor Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
Memory (RAM) 6.00 GB
Graphics NVIDIA GeForce GTS 250
Gaming graphics 3835 MB Total available graphics memory
Primary hard disk 766GB Free (931GB Total)
Windows 7 Professional

Steve
Mods? to be honest... you shouldnt be having resource issues with that setup.... it's pretty good!

If your using some heavy mods though, Wilhelmshaven, FM int, etc.. you might though....
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Old 03-20-11, 12:44 PM   #12
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Quote:
Originally Posted by maillemaker View Post
Saving in the vicinity of any ships has been known to cause save problems.

Here is my system:

Processor Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
Memory (RAM) 6.00 GB
Graphics NVIDIA GeForce GTS 250
Gaming graphics 3835 MB Total available graphics memory
Primary hard disk 766GB Free (931GB Total)
Windows 7 Professional

Steve
Nope def not a resource issue then....must be a mod conflict.
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Old 03-20-11, 07:28 PM   #13
maillemaker
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Mods:

GWX - 16km Atmosphere
GWX - Enhance Damage Effects
GWX - Main Movie - 'Das Boot'
Hitman Optics for GWX v.1
Real Depth Charge
Torpedo Damage Final
LifeBoats&Debris_v4
Q Ship Mod GWX 3.0
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Old 03-20-11, 08:25 PM   #14
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The only one I don't have 'Hitman Optics for GWX v.1' but I doubt that is the cause....all I can suggest is a fresh install I'm afraid.

The SH3 game engine is often ever so unforgiving/tempramental.
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Old 03-21-11, 07:33 AM   #15
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Just a thought:
Are your case and power supply cooling fans working? Dusty innards inside the case?

Probably not your problem, but you never know.

I had issues early on with the game on my old rig of the game crashing about an hour or so into the game. I could usually set my clock by it.
I tried everything-more RAM, defrags, registry cleaning, different settings-nothing helped.

Then I read something on the forum about blowing the dust out of the case. It got me thinking and I checked my fans too-neither were running.

I blew out the dust from the case and ordered a new case fan and power supply. Until they arrived, I played with the case opened up and, lo and behold, no crashes.
The whole problem was a heat issue.

After installing the power supply and fan, I didn't have any problems.

Like others have said, it is more likely a mod issue or, like jimbuna said, SH3 just being tempermental.

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