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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Sea Lord
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@Kromus
Explained in a good way! I also think that with mods it is not possible to make it any better than now... at least with the tools we have got now. Maybe the behaviour will be reworked... but I doubt that. |
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#47 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Many thanks for this fine mod... great video preview too!
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#48 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Just another example of how modders take a so-so game and make it a winner.
Thank you
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#49 |
Stowaway
Posts: n/a
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Works great for me. Thanks for doing it, saved me the work lol. Installed sh5 a week ago and already such a great selection of mods out. If it wasnt for the community I'd still be playing sh4. Thanks everyone. Keep it up
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#50 | |
Stowaway
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#51 | |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Thanks ![]()
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#52 |
Sea Lord
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Hi Ragtag!
This has to do with the drag and draught values. The difference has to be a spec. value if I remember right. Just have a look at my files! greetings Han |
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#53 |
Soundman
![]() Join Date: Feb 2006
Posts: 144
Downloads: 99
Uploads: 0
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Hi Thank you for this mod! is it compatible with u-boat historical specification 1.4?
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#54 | |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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http://www.subsim.com/radioroom/showthread.php?t=174129
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"Memento Audere Semper"
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#55 |
Bilge Rat
![]() Join Date: Feb 2011
Posts: 1
Downloads: 12
Uploads: 0
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Download unavailable on all existing mirrors?
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#56 |
Gunner
![]() Join Date: Nov 2008
Location: Holland
Posts: 100
Downloads: 202
Uploads: 0
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can confirm links no longer work atm
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#57 |
Eternal Patrol
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Sorry, I didn't realize we didn't have it here at Subsim Downloads.
Here you go! http://www.subsim.com/radioroom/down...o=file&id=2992
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“Never do anything you can't take back.” —Rocky Russo |
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#58 |
Chief
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Hey Stoiamn,
Can you fix the link please? File Not Found. I'd love to see freak waves too... also would love to see more rolling, and some way to control the listing of the boat (shifting ballast maybe). My boat has a permament list of 2-3 deg port. However, there is one huge thing missing, and that is a Wet Look to the boat... all that water washing over a permadry boat just doesn't look right... how about fading reflectivity or something like that? ie fading if it's dry for x time. |
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#59 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Hi,
This one is the same as TDW FIX? ![]() ![]() Thanks! |
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#60 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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