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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How should Aircraft visual detection be? | |||
Leave it as it is. Submerged detection is part and parcel of TMO. |
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8 | 15.69% |
Change it to be a MAD like sensor in late 1944 like the beta patch has already done. |
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43 | 84.31% |
Voters: 51. You may not vote on this poll |
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#16 | ||
Ace of the Deep
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![]() Originally I would have said something like "Your package has always given me endless hours of fun", but even as a non-native english speaking guy, I know there's something not quite right with that phrase... ![]() But reason for posting is this little list of things I would like in TMO 2.1 ![]() Longer gun range! It is very cool to be shelled from +10km range to enemy ![]() Agents reports! Long list of historic messages to be merged into to messages.txt. Tater & Co's merchant pack! Shimmering or not - this is the best stuff! YamatoForever destroyer packs! Great ships and great conversion by YF! Nagato and Myoko mod AOTDMadMax's packs Narwhal - the new one! Large life boat by Privateer Destructible factories... would be the coolest missions ever: bombard this! Subron 50 - would really like to see this in the TMO package. Surcouf?? after all she was on her way to join the USN! OT - I promise never ever to pester you again with this, but have a tour and please rethink my offer. It is good medicine: http://www.linie.com/ |
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