![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]()
Although I never ran into issues with the previous versions (and I use JSGME for EVERY game I mod so much as a texture in), I do really appreciate the new version. For me the drag-and-drop feature, as well as the auto refresh of the mods list are pure gold.
Thank you for the continued development! ![]() |
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
|
![]()
With many free apps I'm like, **** it, it's so ****ty I'll just build it myself. No such thing with JSGME.
![]()
__________________
![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
![]() |
![]() |
![]() |
#3 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]()
Thanks guys.
![]() Quote:
In fact, my JSGME test environment still consists of FCG mods from 12 years ago! |
|
![]() |
![]() |
![]() |
#4 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#5 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
Wow, I think it was that exact ad that prompted me to buy one around the same time. |
|
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]()
Thank you JScones, great work!
![]()
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
|
|