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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Perhaps people are making these threads faster than Neal can close them down.
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#17 |
Born to Run Silent
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No, no one wants to lock any threads. But we do want a forum where people enjoy the friendly atmosphere.
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SUBSIM - 26 Years on the Web |
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#18 | |
Admiral
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#19 | |
Chief of the Boat
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Far better to exercise a little patience, then when things get out of hand the consequences are more fitting ie: brig time. There is never any excuse for taking personal liberties toward the games dev team, it is or should be common knowledge that he who pays the piper calls the tune. I am in no doubt that the devs performed as well and as best they could given the budget and time constraints imposed upon them. Better to steer all this energy toward working out what is required to improve the game....it's not as if we haven't been in this position before. |
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#20 |
Lucky Jack
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Exercise restraint! DO NOT GO INTO THE LIGHT!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#21 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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I gotta go out on a limb here and say... I love this game.
Flawed? perhaps.... buggy? certainly... patches on the way...mods on the upswing...more fun and more engrossing than either sh3 vanilla and sh4 vanilla all the way. I love this game and this community. 2 cents entered. |
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#22 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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The comment I never see made is:
Did the DEVS over promise to UBI KNOWING full well the budget and timeline? Or did UBI demand the DEVS make all these new features (directly by telling them to do it, or indirectly by making the DEVS feel they HAD to pitch all these new features to get funding from UBI)? Bottom line is one or BOTH are responsible for not using a level of sanity when proposing all these new (and possibly WONDERFUL if ever finished) addtions to the SH fanchise (ie the RPG element which I like, being able to move about in your sub). A wiser course of action would have been an improved graphics engine (I LOVE the water in SH5), FIX the bugs that were left over from SH3 and 4, and leave out all the other riff-raff that sucked up massive Dev time. Then BETA TEST with some of the gifted MODDERS from this forum, and release a game that was 90% bug free, AI that behaved as one would expect, and a sim that did not destroy immersion by being half done. |
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#23 |
Watch
![]() Join Date: Apr 2010
Location: Costa Rica
Posts: 30
Downloads: 13
Uploads: 0
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As jimbuna, mookiemookie and McBeck point out, it's simple economics.
With (obviously) a lot of personal enthusiasm and commitment by the dev team thrown in. Not to mention the selfless, unpaid efforts of the extensive modder community. I don't like the unfinished parts either. Had to re-enable the dumb 2-D pop-up radio control from SH3 to get live music back in the boat. It would have been much nicer to go below to the radio room, click on that big antique box, see the rainbow dial slowly glow to life and watch the needle move across the arc as I scan for channels. Want more things like this finished? Then stop belly-aching and instead talk a few friends into buying SH5 too. With double the sales volume, it is a sure bet that we will get a better, more finished effort in future. The negativity and "loathing" should instead be entirely focused on the lowlife thieves, most of whom come here to this forum ("Hey, why can't I see the mission objectives marked on my map?") expecting to not only shaft the economic equation that keeps SH afloat but to sponge off the efforts of the paying community here that is ultimately responsible for SH's existence and success. ![]() |
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#24 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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Immaturity?
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#25 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
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And whatever the modders do, as genius as it is they are standing on the shoulders of giants. And those giants are the devs who developed and wrote that which our fine and generous modders are working with.
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"Chance favors the prepared mind" |
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#26 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
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![]() And I don't need to talk a few friends into anything. They'll buy it themselves when and if they see review scores higher than 6 out of 10. ![]() |
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#27 |
Mate
![]() Join Date: May 2001
Location: San Diego, CA
Posts: 59
Downloads: 68
Uploads: 0
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I finally broke down and purchased the game from a solid e-bay seller for $15.50. Hopefully it is legit.
I would like to be able to make up my own mind on this debate over whether SH5 is 'Da Bomb!' or 'The Devil's Spawn!'. I have issues with DRM, but am willing to overlook them at this price and for what I perceive for the potential of this game. That being said, I think it is unfortunate to berate the Devs when any final commercial release is the result of a corporate decision. I applaud the devs in assisting the modders- good for them! It shows more than just a monetary interest in thier work. They obviously have a sincere interest in this subject, and the Subsim community. Ubisoft is like any other company. Profit is the bottom line. If DRM is going to be a sales killer, then hopefully they will figure it out and remove it like they did with some of their other games. As for further patching by UbiSoft of SH5 after patch #2, I doubt it, so please treat the devs with some respect and brotherhood. The game needs all the friends it can get! |
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#28 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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Quote:
![]() http://rabbids.us.ubi.com/rabbidsgohome/ Sorry Sabre couldnt resist.... ![]()
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#29 | |
Mate
![]() Join Date: May 2001
Location: San Diego, CA
Posts: 59
Downloads: 68
Uploads: 0
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#30 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Actually I should go back and edit my post to ask do we think they do it "just" for money only. Cause they do thier jobs for their pay like any of us, but I know there has to be a lot of love involved cause this genre cant draw the large audience that so many others might.
We are a rare breed in the PC game world, and I have to think that both UBI and the good folks who work for them have to have a passion for it or they wouldnt even approach it to begin with. Now given the narrow audience that the SH series attracts, it simply cannot generate the kind of income that would allow a long development period or a large budget. So how's this, what if the devs had been given more time to finish it and it didn't launch for another three months instead of when it did? Thats right, everyone would be in here stomping up and down yelling, where's the game man? Whaddya guys doing twiddling yer thumbs? You promised, you promised...............and what happened to march 4th? In the end they are darned if they do, and darned if they dont. They just cant win. So I say give them some respect for doing the very best they can.
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"Chance favors the prepared mind" |
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