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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
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First of all I love SHV.
But the devs did half-do a lot. They thought: "That's a good feature, I'll tell Brenard to finish it..." You could see where that would go. They dove in over their heads and so much ended up dysfunctional. Last edited by ERPP8; 04-07-10 at 08:15 PM. |
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#2 |
Ace of the deep .
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Hate the devs hey , they are people you know and some of them are like brothers to certain parts of the community .
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#3 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Well I tell ya, I have seen the word 'hate" used on these forums a might too much. And I think it's time it stopped.
Yes these folks known as the devs are friends of this community and have been for years. They have poured their hearts into these subsims, and if you look around you'll find that they are pretty much the only ones doing this sort of sim. Just how many other WWII Uboat warfare sims do you know of? You think they have to make SH? You think they just do it for money alone? I dont, cause they could obviously make a lot more making other genres that there's a lot bigger market for. The silent hunter series has a much narrower following than most any other. No, they do it cause they love it. And I also think that they must have a love for us to keep on making it. So lets just cut this hate talk ok? They dont deserve that.
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"Chance favors the prepared mind" Last edited by SabreHawk; 04-08-10 at 02:20 PM. |
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#4 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
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Quote:
![]() http://rabbids.us.ubi.com/rabbidsgohome/ Sorry Sabre couldnt resist.... ![]()
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#5 | |
Mate
![]() Join Date: May 2001
Location: San Diego, CA
Posts: 59
Downloads: 68
Uploads: 0
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#6 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Actually I should go back and edit my post to ask do we think they do it "just" for money only. Cause they do thier jobs for their pay like any of us, but I know there has to be a lot of love involved cause this genre cant draw the large audience that so many others might.
We are a rare breed in the PC game world, and I have to think that both UBI and the good folks who work for them have to have a passion for it or they wouldnt even approach it to begin with. Now given the narrow audience that the SH series attracts, it simply cannot generate the kind of income that would allow a long development period or a large budget. So how's this, what if the devs had been given more time to finish it and it didn't launch for another three months instead of when it did? Thats right, everyone would be in here stomping up and down yelling, where's the game man? Whaddya guys doing twiddling yer thumbs? You promised, you promised...............and what happened to march 4th? In the end they are darned if they do, and darned if they dont. They just cant win. So I say give them some respect for doing the very best they can.
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"Chance favors the prepared mind" |
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#7 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
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Hate the devs? Hardly! They did what they could given the time constraints placed on them by Ubisoft. My wrath is focused on Ubisoft, for not giving the devs the time they needed to produce a quality subsim.
Look at it from another POV. Diablo III was announced several months before Silent Hunter V, however, it is still currently under development with an expected release date of sometime 2011, at the earliest! Also, look at how long Star Craft II has been under development, although some delay was caused by Blizzard having to meet the needs of its thriving WoW MMORPG. You would have thought Ubi learned their lesson when they released SHIV following a compressed developmental schedule. I guess not... From reading all the reviews and complaints, this game could have used another year before release to the public. Ahh well, no sense crying over spilled milk. Nor is there any sense in paying $50 for it either. |
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#8 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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If you think SHV was going to sell as many copies as Diablo 3 or Starcraft 2 in order to warrant a development schedule as long as those titles, you're fooling yourself. Dev time costs money. Money that will only be recouped in number of units sold. You cannot make that comparison.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#9 |
Stowaway
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Yeah, ya can;t blame this on the Dev team. They did what they could in the time they had. Blame UBI for the DRM and development time.
All annoyances about SH5 aside, I think for such a niche market... we're getting treated pretty good. Lets face it... 'Jim Bob's Redneck Fishing' or the like doesn't look anywhere as nice as SH5. |
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#10 |
Watch
![]() Join Date: Sep 2009
Posts: 19
Downloads: 19
Uploads: 0
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the game is not finished! i'm glad its getting bad reviews, too bad i paid 55€ for half a game.
is this dev team the same that made SH4 or SH3? i had the impression it wasnt |
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#11 |
Seaman
![]() Join Date: May 2003
Posts: 35
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Nonsense, the dev-team make a schedule for a project and Ubisoft says yes you will get this time or not. And when a team of developers do not get this time, they should be man enough to say's no we not do this project. But the Romanian developers do everything Ubisoft(Paris) says, they are not independent, they belong to Ubisoft, they are Ubisoft and have to fear losing their jobs and so will indeed continue to produce crap in the name of Ubisoft and that is the problem.
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#12 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
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Immaturity?
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