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Old 03-26-10, 10:45 AM   #15
Arclight
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Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Ok, pretty sure I could manage to get them firing starshells on appropriate moments, what I don't understand though is how you trigger a sound. What makes the DDs start sounding those collision sirens when alerted?

Can't find any relevant behaviour in the scripts.

* and for that matter, where the heck does it come from? Looked at the models but couldn't find any soundsources that referenced the siren.
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