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Old 03-22-10, 02:33 AM   #1
Cavell
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Originally Posted by scrapser View Post
In other words, Ubisoft may be trying to move the franchise to consoles were sales may be higher if they can attract a large enough crowd.
That makes perfect sense, actually, and the more I think about it, the more I'm convinced.

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The DRM is a totally separate issue which I have a feeling will go away as it seems to be causing more ill will than anticipated.
But it's not preventing many sales. The DRM's not going anywhere.
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Old 03-22-10, 03:21 AM   #2
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I have to give it to them, If one had a good gaming computer you could get fingerlickingly good graphics. Unfortunately its only skin deep, the interior has parts missing and the zombie-crew are appauling to me.
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Old 03-22-10, 05:49 AM   #3
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Originally Posted by Brunos View Post
SH5 is a disaster of all SH series. I wish UBI would stop making anything related to Submarines in future. Despite all their "experience" in SH series development, they did not learned a thing - Bugs and more bugs are all they can offer.
The amount of utter rubbish that has been spouted on this board of late has rivalled the worst excesses of the UBI forums from the IL2 heyday.

You'd rather no SH series at all? You'd rather the product line stopped at SH4? You'd rather there be no new historic submarine simulation titles on the market at all?

SH5 is not a disaster. It works better than SH4 did on release. It has greater potential than any predecessors.
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Old 03-22-10, 06:01 AM   #4
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Originally Posted by JamesT73J View Post
The amount of utter rubbish that has been spouted on this board of late has rivalled the worst excesses of the UBI forums from the IL2 heyday.

You'd rather no SH series at all? You'd rather the product line stopped at SH4? You'd rather there be no new historic submarine simulation titles on the market at all?

SH5 is not a disaster. It works better than SH4 did on release. It has greater potential than any predecessors.
Well, hyperbole and attentionw*ring is never in short supply post-release on fan forums. Or rubbish, as you call it. Alas. "It is a slap in the face, a disaster, someone call in a lawyer, boycott it, I am going to pirate it, this is the end, why I wont play this game." Etc. Ad nauseam.

To be honest, right now I don't even know what to believe about SH5, which has made me quite wary with my money.
So I am going to see what this DRM-thingy ends up with. Ubi will release Settlers 7 in a few days, perhaps sporting an upgrade to their OSP-bull****. One can hope that Ubi shrugs it off and carries their vision through for Silent Hunter V. I am pretty sure that what we have now is not what their intention was.
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Old 03-22-10, 07:24 AM   #5
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I think Ubi will (in general) go to shallower waters -> Console and maybe iPhone. They answer to money only and (like it or not) today money is found in 360/ps3/...

I think there will be DLC and Microtransaction (like steam will do soon).

The good side? I am quite sure UBI will patch SH5. They need a platform to sell their DLC from...
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Old 03-22-10, 10:17 AM   #6
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Originally Posted by tommyk View Post
I think Ubi will (in general) go to shallower waters -> Console and maybe iPhone. They answer to money only and (like it or not) today money is found in 360/ps3/...

I think there will be DLC and Microtransaction (like steam will do soon).

The good side? I am quite sure UBI will patch SH5. They need a platform to sell their DLC from...
Hopefully the Devs in Romania will either be let go and picked up by a GOOD company that wants a immersive sub sim (as I think the Devs dreams are BIG... they just need the money and time) OR the Devs leave Ubi and form thier OWN company.

I think...given the time and money.... the devs could do GREAT things with SH5..... but Im also sure Ubi will never release the rights to the engine or title....
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Old 03-22-10, 06:07 AM   #7
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For me this is the future of SH. Having played to death SHIII and then GWX, I gave up quite early on with SHIV. I couldn't wait for SHV, I just wish they had given it to some of the really experienced guys on here for Beta testing before a full release, actually, i'm suprised that they didn't. I love the 3D engine and interactivity of the game. I wish some of the interactions with crew were better...,.why would you keep asking the same question over and over????
Fortunately, my laptop is up to the graphics but from what I have read, I seem to be in the minority and I think it very unfair that som,e people have had to buy a new PC just to play the game...
Sure there is lots wrong with the game... No Compass, AI crap etc etc etc but a lot of these faults have been sorted by modders already and hopefully if UBI will read this board and sort out other problems with a patch sooner rather than later.....
I am very suprised to hear people saying they don't want another SH or that this will be the end.... Personally I will always keep buying new installments of the game as long as I have money in my pocket
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Old 03-22-10, 06:17 AM   #8
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unlike a lot of posters, I form my own opinion from actually playing the game. Now 3 weeks in, I can say without a doubt that SH5 is one fine simulation.

The amount of actual bugs is fairly small and comparable to SH3/4 when released. What is more amazing are the many improvements to the SH5 code that give it such a great potential. With a few patches and some TLC from modders, SH5 could be the new standard in submarine simulations.

for example:




yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
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Old 03-22-10, 06:52 AM   #9
Faamecanic
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Originally Posted by Bilge_Rat View Post
unlike a lot of posters, I form my own opinion from actually playing the game. Now 3 weeks in, I can say without a doubt that SH5 is one fine simulation.

The amount of actual bugs is fairly small and comparable to SH3/4 when released. What is more amazing are the many improvements to the SH5 code that give it such a great potential. With a few patches and some TLC from modders, SH5 could be the new standard in submarine simulations.

for example:




yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
"yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want"

And that my friend is why a lot of us DO NOT like SH5... how many Uboat captains knew exactly how far ships ASDIC and hydrophones could hear them while submerged (or on the surface for that matter).

That is why a lot of people say this is too dumbed down.
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Old 03-22-10, 06:58 AM   #10
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@Bilge Rat
Yeah, Im sure it was a lot of fun sinking that carrier and watch it go down in spectacular flames but I would'nt call it a simulation, no.

Nor do I think its an adventure game, as someone said. I guess the genre action is all thats left.
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Old 03-22-10, 08:20 AM   #11
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Originally Posted by Noren View Post
@Bilge Rat
Yeah, Im sure it was a lot of fun sinking that carrier and watch it go down in spectacular flames but I would'nt call it a simulation, no.

Nor do I think its an adventure game, as someone said. I guess the genre action is all thats left.
How would you know, you dont even own the game....
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Old 03-22-10, 08:16 AM   #12
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Originally Posted by Faamecanic View Post
"yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want"

And that my friend is why a lot of us DO NOT like SH5... how many Uboat captains knew exactly how far ships ASDIC and hydrophones could hear them while submerged (or on the surface for that matter).
here is a tip: you can turn map updates "off" in the realism setting, just like in SH 3 and 4. Then you only see what you actually plot on the map yourself. Feel free to pass it on..

I am only using map updates "on" to get more familiar with how the game works. It's amazing the attention to details. For example, the visual sighting range of the escorts (the grey circle) is influenced by the height of your periscope. In the example above, if my periscope was fully extended, it would already have been spotted. As you can see, from the bar in the upper left corner of the screenshot, my periscope is barely breaking the surface and the carrier was obscured by waves 80-90% of the time.

Quote:
That is why a lot of people say this is too dumbed down.
no, you are saying that. Except for some excesses like the RPG elements, this game is not anymore dumbed down than SH3 or 4.
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Old 03-22-10, 10:30 AM   #13
Faamecanic
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Originally Posted by Bilge_Rat View Post
here is a tip: you can turn map updates "off" in the realism setting, just like in SH 3 and 4. Then you only see what you actually plot on the map yourself. Feel free to pass it on..

I am only using map updates "on" to get more familiar with how the game works. It's amazing the attention to details. For example, the visual sighting range of the escorts (the grey circle) is influenced by the height of your periscope. In the example above, if my periscope was fully extended, it would already have been spotted. As you can see, from the bar in the upper left corner of the screenshot, my periscope is barely breaking the surface and the carrier was obscured by waves 80-90% of the time.
Like I said to sailor Steve...I have only been able to play for 5 hours the last 3 weekends (the only time I can play due to work)..out of those 3 weekends I couldnt play 2 of them due to DRM. Ubi=EPIC FAIL there....

Then when I did get to play I realized the Options reset themselves to EASY after I started the mission, even though I set them to HARD, and cant be reset unless your in port (Another Ubi=FAIL)....


Quote:
Originally Posted by Bilge_Rat View Post
no, you are saying that. Except for some excesses like the RPG elements, this game is not anymore dumbed down than SH3 or 4.
Wrong again.... a lot of vets are not liking the new interface. Their posts of displeasure are all over the forum. Example: lack of rudder control. Why can I only go full rudder while using Awesome/EXTREME/LUDICROUS Speed Ahead(translate Flank speed so the console kiddies can understand). No very good if trying to evade and stay silent....

On the plus side I do like the idea of the RPG elements.... but not if they are poorly developed (as they are in SH5). Best to make the sim good, work the bugs out, BETA TEST...then add a half baked RPG element. I think most vets would have been happy with a re-vamped SH4 engine with bugs worked out rather than this bug ridden release.

But this thread was started by the OP asking for an opinion on if SH5 is the beginning or the end of the SH franchise...I gave my opinion.
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Old 03-22-10, 10:54 AM   #14
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Wrong again.... a lot of vets are not liking the new interface.
I see you are confused again, but I am here to correct you. Whether someone "likes" an interface or not is purely a matter of personal taste and is totally irrelevant to an "opinion" on SH5, as you should know.

Neither this interface nor that in any subsim is realistic. An interface is purely an artificial construct to allow the player to play the game. To argue that the "screens" in SH3 are more "realisitic" than the "screens" in SH5 is ludicrous.

Quote:
But this thread was started by the OP asking for an opinion on if SH5 is the beginning or the end of the SH franchise...I gave my opinion.


I also chose to provide my honest opinion on SH5 and the future of the SH series. You chose to personally criticize my opinion with irrelevant and false issues, on which I corrected you.

I don't understand why the posters who have a negative opinion of SH5 always feel the need to attack those that provide a positive opinion. Are you afraid that the average player will see through the feebleness of your arguments?
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Old 03-23-10, 11:08 AM   #15
Faamecanic
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Originally Posted by Bilge_Rat View Post
I see you are confused again, but I am here to correct you. Whether someone "likes" an interface or not is purely a matter of personal taste and is totally irrelevant to an "opinion" on SH5, as you should know.

Neither this interface nor that in any subsim is realistic. An interface is purely an artificial construct to allow the player to play the game. To argue that the "screens" in SH3 are more "realisitic" than the "screens" in SH5 is ludicrous.




I also chose to provide my honest opinion on SH5 and the future of the SH series. You chose to personally criticize my opinion with irrelevant and false issues, on which I corrected you.

I don't understand why the posters who have a negative opinion of SH5 always feel the need to attack those that provide a positive opinion. Are you afraid that the average player will see through the feebleness of your arguments?

Seems to me your the one that came off smug and started talking/typing in a condescending tone with your initial reply (quoted below for reference)....

Quote:
Originally Posted by Bilge_Rat View Post
here is a tip: you can turn map updates "off" in the realism setting, just like in SH 3 and 4. Then you only see what you actually plot on the map yourself. Feel free to pass it on..
Feel free to point out where I was rude or condescending to you in my inital post/reply to you and I will apologize.....

IRT to UI being irrelevant.... I absolutely disagree here. I would say aside from the DRM issues, and the broken morale system (why must this be broke with EVERY SH release), a close third is the craptastic UI. Its for these THREE reasons I see hard core subsimmers at least turning away from SH5.

Last edited by Faamecanic; 03-23-10 at 11:23 AM.
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