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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
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For me this is the future of SH. Having played to death SHIII and then GWX, I gave up quite early on with SHIV. I couldn't wait for SHV, I just wish they had given it to some of the really experienced guys on here for Beta testing before a full release, actually, i'm suprised that they didn't. I love the 3D engine and interactivity of the game. I wish some of the interactions with crew were better...,.why would you keep asking the same question over and over????
Fortunately, my laptop is up to the graphics but from what I have read, I seem to be in the minority and I think it very unfair that som,e people have had to buy a new PC just to play the game... Sure there is lots wrong with the game... No Compass, AI crap etc etc etc but a lot of these faults have been sorted by modders already and hopefully if UBI will read this board and sort out other problems with a patch sooner rather than later..... I am very suprised to hear people saying they don't want another SH or that this will be the end.... Personally I will always keep buying new installments of the game as long as I have money in my pocket |
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#17 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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unlike a lot of posters, I form my own opinion from actually playing the game. Now 3 weeks in, I can say without a doubt that SH5 is one fine simulation.
The amount of actual bugs is fairly small and comparable to SH3/4 when released. What is more amazing are the many improvements to the SH5 code that give it such a great potential. With a few patches and some TLC from modders, SH5 could be the new standard in submarine simulations. for example: ![]() yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
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#18 |
Mate
![]() Join Date: Aug 2009
Location: Scotland
Posts: 54
Downloads: 309
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God! Do you people never do anything other than bleat?
If you don't like it, don't run it. Stick with something you DO like and stop behaving like petulant children |
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#19 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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The last three releases have been progessively worse at release. And with each release UBI blames lagging sales on "people not being interested in a complex sub sim", so they release this turd called SH5...dumbed down and incomplete. Im sure UBI plans on killing this franchise. ![]() ![]() |
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#20 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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And that my friend is why a lot of us DO NOT like SH5... how many Uboat captains knew exactly how far ships ASDIC and hydrophones could hear them while submerged (or on the surface for that matter). That is why a lot of people say this is too dumbed down. |
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#21 |
Engineer
![]() Join Date: Mar 2005
Posts: 218
Downloads: 14
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A better question would be: Does the Silent Hunter series still have a future after SH5? Imho, no
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...Sinking deeper into the cold, dark oceans of life ![]() |
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#22 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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What cracks me up are the bugs that are in SH5 that are the same as sH4, that were the same as SH3 (sub on a rail anyone). |
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#23 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
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However, Firestorm Preachers, Doomsday Cultists and Fin de Siecle-theorists are having a field day.
![]() Guys, Hollywood taught us that an instructor cannot kill off his characters or ideas if the money men smells a franchise. Either they revive it with magic or sci-fi, or they just create "Kids" versions or "Prequels". If there's money in Silent Hunter, it will survive. Or we will see "Silent Hunter - Kids". Like the Bugsy Malon version with Kaleuns in far too big hats who needs a stool to reach the periscope view ![]()
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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#24 |
中国水兵
![]() Join Date: Feb 2010
Posts: 284
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@Bilge Rat
Yeah, Im sure it was a lot of fun sinking that carrier and watch it go down in spectacular flames but I would'nt call it a simulation, no. Nor do I think its an adventure game, as someone said. I guess the genre action is all thats left. |
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#25 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
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I think Ubi will (in general) go to shallower waters -> Console and maybe iPhone. They answer to money only and (like it or not) today money is found in 360/ps3/...
I think there will be DLC and Microtransaction (like steam will do soon). The good side? I am quite sure UBI will patch SH5. They need a platform to sell their DLC from...
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Gute Jagd und fette Beute! Last edited by tommyk; 03-22-10 at 07:25 AM. Reason: spölling |
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#26 |
Sailor man
![]() Join Date: Mar 2010
Posts: 43
Downloads: 19
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#27 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
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The RPG element should have never been mixed with SHV. I just don't know anymore.
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#28 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
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The sad fact of the matter is that no matter how good or how crap SHV is (personally, I think it WILL be awesome) there will always be people who love it or hate it. You can't please everyone.
Also, this game will have had a very limited dev budget compared to some other games due to it's niche market |
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#29 | ||
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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![]() I am only using map updates "on" to get more familiar with how the game works. It's amazing the attention to details. For example, the visual sighting range of the escorts (the grey circle) is influenced by the height of your periscope. In the example above, if my periscope was fully extended, it would already have been spotted. As you can see, from the bar in the upper left corner of the screenshot, my periscope is barely breaking the surface and the carrier was obscured by waves 80-90% of the time. Quote:
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![]() Last edited by Bilge_Rat; 03-22-10 at 09:06 AM. Reason: additional content |
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#30 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
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