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Old 03-22-10, 06:07 AM   #16
captainprid
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For me this is the future of SH. Having played to death SHIII and then GWX, I gave up quite early on with SHIV. I couldn't wait for SHV, I just wish they had given it to some of the really experienced guys on here for Beta testing before a full release, actually, i'm suprised that they didn't. I love the 3D engine and interactivity of the game. I wish some of the interactions with crew were better...,.why would you keep asking the same question over and over????
Fortunately, my laptop is up to the graphics but from what I have read, I seem to be in the minority and I think it very unfair that som,e people have had to buy a new PC just to play the game...
Sure there is lots wrong with the game... No Compass, AI crap etc etc etc but a lot of these faults have been sorted by modders already and hopefully if UBI will read this board and sort out other problems with a patch sooner rather than later.....
I am very suprised to hear people saying they don't want another SH or that this will be the end.... Personally I will always keep buying new installments of the game as long as I have money in my pocket
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Old 03-22-10, 06:17 AM   #17
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unlike a lot of posters, I form my own opinion from actually playing the game. Now 3 weeks in, I can say without a doubt that SH5 is one fine simulation.

The amount of actual bugs is fairly small and comparable to SH3/4 when released. What is more amazing are the many improvements to the SH5 code that give it such a great potential. With a few patches and some TLC from modders, SH5 could be the new standard in submarine simulations.

for example:




yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
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Old 03-22-10, 06:27 AM   #18
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God! Do you people never do anything other than bleat?

If you don't like it, don't run it. Stick with something you DO like and stop behaving like petulant children
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Old 03-22-10, 06:49 AM   #19
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Quote:
Originally Posted by mookiemookie View Post
There is no Silent Hunter future. After this debacle, it's done. Hope you enjoy what you've got, and we can all figure out how to make this platform into whatever we want, be it fleet boats or Cold War, because my gut feeling is this is it.
Sadly I have to agree with mookiemookie...the SH franchise is done with this release.

The last three releases have been progessively worse at release. And with each release UBI blames lagging sales on "people not being interested in a complex sub sim", so they release this turd called SH5...dumbed down and incomplete. Im sure UBI plans on killing this franchise.
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Old 03-22-10, 06:52 AM   #20
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Quote:
Originally Posted by Bilge_Rat View Post
unlike a lot of posters, I form my own opinion from actually playing the game. Now 3 weeks in, I can say without a doubt that SH5 is one fine simulation.

The amount of actual bugs is fairly small and comparable to SH3/4 when released. What is more amazing are the many improvements to the SH5 code that give it such a great potential. With a few patches and some TLC from modders, SH5 could be the new standard in submarine simulations.

for example:




yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
"yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want"

And that my friend is why a lot of us DO NOT like SH5... how many Uboat captains knew exactly how far ships ASDIC and hydrophones could hear them while submerged (or on the surface for that matter).

That is why a lot of people say this is too dumbed down.
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Old 03-22-10, 06:53 AM   #21
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A better question would be: Does the Silent Hunter series still have a future after SH5? Imho, no
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Old 03-22-10, 06:55 AM   #22
Faamecanic
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Originally Posted by JamesT73J View Post
The amount of utter rubbish that has been spouted on this board of late has rivalled the worst excesses of the UBI forums from the IL2 heyday.

You'd rather no SH series at all? You'd rather the product line stopped at SH4? You'd rather there be no new historic submarine simulation titles on the market at all?

SH5 is not a disaster. It works better than SH4 did on release. It has greater potential than any predecessors.
O-rly..... SH4 I could at least play the first two weekends that I owned the title.... not so with SH5.

What cracks me up are the bugs that are in SH5 that are the same as sH4, that were the same as SH3 (sub on a rail anyone).
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Old 03-22-10, 06:57 AM   #23
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However, Firestorm Preachers, Doomsday Cultists and Fin de Siecle-theorists are having a field day.

Guys, Hollywood taught us that an instructor cannot kill off his characters or ideas if the money men smells a franchise. Either they revive it with magic or sci-fi, or they just create "Kids" versions or "Prequels".

If there's money in Silent Hunter, it will survive. Or we will see "Silent Hunter - Kids". Like the Bugsy Malon version with Kaleuns in far too big hats who needs a stool to reach the periscope view
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Old 03-22-10, 06:58 AM   #24
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@Bilge Rat
Yeah, Im sure it was a lot of fun sinking that carrier and watch it go down in spectacular flames but I would'nt call it a simulation, no.

Nor do I think its an adventure game, as someone said. I guess the genre action is all thats left.
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Old 03-22-10, 07:24 AM   #25
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I think Ubi will (in general) go to shallower waters -> Console and maybe iPhone. They answer to money only and (like it or not) today money is found in 360/ps3/...

I think there will be DLC and Microtransaction (like steam will do soon).

The good side? I am quite sure UBI will patch SH5. They need a platform to sell their DLC from...
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Old 03-22-10, 07:24 AM   #26
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Quote:
Originally Posted by Bilge_Rat View Post
yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want.
I have to admit, that is pretty awesome. Which button fires the cruise missiles?
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Old 03-22-10, 07:37 AM   #27
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The RPG element should have never been mixed with SHV. I just don't know anymore.
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Old 03-22-10, 07:45 AM   #28
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The sad fact of the matter is that no matter how good or how crap SHV is (personally, I think it WILL be awesome) there will always be people who love it or hate it. You can't please everyone.
Also, this game will have had a very limited dev budget compared to some other games due to it's niche market
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Old 03-22-10, 08:16 AM   #29
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Quote:
Originally Posted by Faamecanic View Post
"yes, it has map updates on and this is eye candy, but how cool is that periscope station? everything you need is on one screen. The TAI map can be dragged into any shape you want"

And that my friend is why a lot of us DO NOT like SH5... how many Uboat captains knew exactly how far ships ASDIC and hydrophones could hear them while submerged (or on the surface for that matter).
here is a tip: you can turn map updates "off" in the realism setting, just like in SH 3 and 4. Then you only see what you actually plot on the map yourself. Feel free to pass it on..

I am only using map updates "on" to get more familiar with how the game works. It's amazing the attention to details. For example, the visual sighting range of the escorts (the grey circle) is influenced by the height of your periscope. In the example above, if my periscope was fully extended, it would already have been spotted. As you can see, from the bar in the upper left corner of the screenshot, my periscope is barely breaking the surface and the carrier was obscured by waves 80-90% of the time.

Quote:
That is why a lot of people say this is too dumbed down.
no, you are saying that. Except for some excesses like the RPG elements, this game is not anymore dumbed down than SH3 or 4.
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Old 03-22-10, 08:20 AM   #30
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Quote:
Originally Posted by Noren View Post
@Bilge Rat
Yeah, Im sure it was a lot of fun sinking that carrier and watch it go down in spectacular flames but I would'nt call it a simulation, no.

Nor do I think its an adventure game, as someone said. I guess the genre action is all thats left.
How would you know, you dont even own the game....
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