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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
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![]() Don't yell that out too loud... It could turn into the final nail in the coffin... I was hoping that this would be turned into a true SHIII+GWX successor by the time it is DRM-free!
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#2 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Stowaway
Posts: n/a
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Nearly all the GWX Guys are still around.
And everyone of them will tell you the same thing. We ain't doing no more Big Mods! Now the small thing or five may be another story in and of itself. ![]() And Privateer's Team only has 3 members. Me, Myself, and I. And the three of us can't get along! ![]() |
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#4 |
Planesman
![]() Join Date: Mar 2008
Location: Gdańsk,Poland
Posts: 197
Downloads: 202
Uploads: 0
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The new generation of moders ...
new generation has less respect to the history and start bore too quickly in general,but who know maybe there is a bunch of descent ppl who take the place of Duci,GWX,NYGM, and others talented creative folks who don`t mind moding Sh5. |
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#5 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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LukeFF announced work on Real U-Boat (RUB). Since he ran the Real Fleet Boat supermod in SH4, I think it'll be a good work. Maybe not as epic as GWX, but that is a tall order.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#6 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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RUB was in SHIII as well, it was a very good mod. I expect it will be a good mod for SHV too but I don't expect to see it any time soon. A large mod while we are still expecting/hoping for patches is a bad idea.
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#7 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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Don't expect supermods anytime soon. First of all, it's best to wait for all patches, and then, in general supermods take a year or more to develop even into beta stage...
The first mods you usually see are UI, texture and audio mods, they simply are easiest to change. The more advanced stuff, gameplay, damage model, more units, etc. all take way more time... ![]()
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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