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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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![]() Quote:
This "experienced fan's view" is that it is a good thing to read the manual... even that manual, before jumping in. The lack of the same control structure identical to the previous iterations of the series is not actually a bug. And what, exactly, has the fact that the manual points out which keys you need to be familiar with to play the game properly got to do with it's failure as "an insight into submarine warfare for the second world war." The manual is pretty bad, even by post-SH1 standards, but a perusal of it would have solved the OP's problems. JCC |
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