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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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C:\Ubisoft\Silent Hunter 5\Support\Manual
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#62 |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
Uploads: 0
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I copied the PDF manual to my laptop so i can view it while i play the game. Whoever said you have to be connected to the internet to view the PDF is totally wrong.
Just right click and explore the disk and you can open it to download to another cpu or laptop. BTW, my Toyota will shut off if i disable On Star. Im pissed. |
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#63 | |
Gunner
![]() Join Date: Oct 2009
Location: Scotland
Posts: 92
Downloads: 0
Uploads: 0
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![]() ![]() ![]() ![]() The control structure has been documented well on here and the original post and his second I cant see if it stresses that he cant understand the new controls or he feels he has no control. And that understandable as there is a few threads detailing what players feel about this. Heading and Depth under keel, Compass, Clock etc. Cant defend what does look like a rant be it the original post or your confused good self jumping to your own conclusions on other peoples behalf’s. I did read his post thank you and the reference to the Bugs was regarding his heading “This is a joke” Never said anything about control changes being a bug, or that reading the manual was the experienced players view……I said the experience players on here said it looks to be poorly done. As for the Manual, be nice to set the up the game, I used to love the old manuals Elite being a example but I guess its going the way there will be no boxed games just Downloads and this constant connection to the server bull if we just sit back and take it. Is it too much to ask for a Manual that also gives a wee bit of history and tell the story of the Sub war that your intending to enter. There was so many good Sub tactics used in the war heroic stories of the actions of these brave men that fought, not all new to the game will know this and I’d hate to think players set off on there missions with a “Tin can Ally” attitude
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![]() Last edited by sav112; 03-12-10 at 07:28 PM. |
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#64 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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#65 |
Medic
![]() Join Date: Oct 2007
Posts: 164
Downloads: 124
Uploads: 0
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Hey Hey Hey, SH5 Is not a joke!!, Cause the 50 bucks (usd) i begged out of my grilfrend to buy it could cost me dearly
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#66 |
Old Gang
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Rushy kids run to the store 2 days before the official release and get the game, try playing for half hour, come to subsim and bitch about it. For those, go play Crysis.
The rest of us, buy the game 3 months after release, when we already have tons of mods around to make the game a lot more enjoyable, and then we stick around, we play a bit, mod a bit, exchange ideas on how to make it decent and work our arses off to make it happen. Two years from now, the game will be so awesome, that the rushy kid will hear about it from his friend, will re-install, download all the latest mods and be satisfied by it. There is a "glory" behind all this, and the rushy kid won't ever understand.
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To each his own |
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#67 |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
Uploads: 0
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#68 |
Medic
![]() Join Date: Oct 2007
Posts: 164
Downloads: 124
Uploads: 0
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#69 |
Gunner
![]() Join Date: Oct 2009
Location: Scotland
Posts: 92
Downloads: 0
Uploads: 0
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Got a seven year old here that has been weaned on games that have graphics and physics that I could not have even dreamed about as a kid, wants instant kills on his Xbox and playstation but that seems to be what games are about these days.
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#70 | |
Weps
![]() Join Date: Dec 2006
Location: North Carolina
Posts: 356
Downloads: 180
Uploads: 0
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Sad but true. Developers seem to only cater to the ADD generation now. Simulation gaming, hell, PC gaming in general, is almost non existent. |
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#71 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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*Sigh* It was a JOKE. Some people are far too serious on here.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#72 |
Torpedoman
![]() Join Date: Aug 2004
Location: Boston. MA
Posts: 115
Downloads: 66
Uploads: 0
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been playing with it and the movement around the sub is waht ticks me off. It is cumbersome and unnecessary. I like station positions with icons similar to sh3 and 2. gotta wait for modders to come up with a solution.
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#73 | |||||
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#74 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
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Neal, I know you can't reimburse the guy for the game, but you might at least consider giving him a refund on that preview you did. Or partial refund, at least. Wait, that would be the same thing. Yeah. Full refund, I guess. I dunno. Just a suggestion.
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Last edited by Flopper; 03-12-10 at 09:19 PM. Reason: i said review, it was preview |
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#75 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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