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Old 03-05-10, 01:31 PM   #1
Loltak
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Great job
Same for other modder who made ACM/OLC GUI/etc but yours gui is my actually used

I have just a question Markham; why in various mod the attack periscope is often "smaller" than observation one? It's an historical "reality" or it's just to have space to place all the button and dials?

Bye
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Old 03-05-10, 01:50 PM   #2
Storm87
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Quote:
Originally Posted by Loltak View Post
Great job
Same for other modder who made ACM/OLC GUI/etc but yours gui is my actually used

I have just a question Markham; why in various mod the attack periscope is often "smaller" than observation one? It's an historical "reality" or it's just to have space to place all the button and dials?

Bye
It's because attack periscope IS smaller, than observation one. Look at them from outside. They are designed for different purposes, that's the main reason why. Smaller, attack peri is more difficult to spot, or detect by radar. Observation peri gives wider angle of view, better visibility, orientation. But it's bigger size is the price.
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Old 03-05-10, 08:33 PM   #3
makman94
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Quote:
Originally Posted by Buck_O View Post
hi markham

been trying to figure out how to use the AOB tool at attack periscope location. I thought if i used Karamazovenew little tutorial it would work w/ yours. I noticed that his AOB tool is very difftent from yours, it seems to have more tick marks & it has the green little chevrons at 45 degree angles. I noticed too that his is set for 6X & yours is for 15X.

My question is , do you have a tutorial on how to use your AOB tool?, or is Karamazovenew's tutorial adaptable to yours?
hi Buck_O,

all the AOB wheels works the same way.you only need to know at what zoom level are calibrated to work .
did you read the readsme.txt in documents?
from the readme:

''......
ATTACK PERISCOPE and OBS PERISCOPE
---------------------------------------

each mark at both horizontal and vertical scale (at both scopes) is 1 degree

note:
-----
if you count the half length of ship then each mark at horizontal scale (and only at horizontal) is 2 degrees

the rings for the AOB wheels are setted to work with the maximum zoom of each scope .in other words if you are at attack peri the aob wheel is working at x15 zoom and if you are at obs peri the aob wheel is working at x6 zoom.......''

read the whole readme for more info
other than that the procedure is exactly the same as described by Kara

have a look,also, here at post 79.maybe will help you : [REL] Manos Gui (MaGui)



Quote:
Originally Posted by Loltak View Post
Great job
Same for other modder who made ACM/OLC GUI/etc but yours gui is my actually used

I have just a question Markham; why in various mod the attack periscope is often "smaller" than observation one? It's an historical "reality" or it's just to have space to place all the button and dials?

Bye
Quote:
Originally Posted by Storm87 View Post
It's because attack periscope IS smaller, than observation one. Look at them from outside. They are designed for different purposes, that's the main reason why. Smaller, attack peri is more difficult to spot, or detect by radar. Observation peri gives wider angle of view, better visibility, orientation. But it's bigger size is the price.
hi Loltak and Storm,

both scopes have the same fov (in this case 32 degrees) .the obs scope 'looks' bigger becuase the viewport is bigger ....something like that we have 'put' our eye closer to it
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Old 03-05-10, 10:26 PM   #4
Buck_O
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Makman94

Thanks for your reply. I read the readme but, must have been slow in the brain when I did...(it was late, in my defense)

Thanks again, for pointing it out, I get it now..
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Old 03-05-10, 10:31 PM   #5
makman94
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Originally Posted by Buck_O View Post
Makman94

Thanks for your reply. I read the readme but, must have been slow in the brain when I did...(it was late, in my defense)

Thanks again, for pointing it out, I get it now..
you are wellcome
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Old 03-06-10, 06:21 AM   #6
Loltak
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Quote:
Originally Posted by makman94 View Post
hi Loltak and Storm,

both scopes have the same fov (in this case 32 degrees) .the obs scope 'looks' bigger becuase the viewport is bigger ....something like that we have 'put' our eye closer to it
That exactly what i do
Thanks
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Old 03-06-10, 06:59 PM   #7
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I really like this mod. Very pretty. Nice optics, as I nailed a tramp steamer from 3300 yards night before last (full manual, no map contact updates), a new record for me.

The only thing, I really miss the u-jagd chrono, as I used to use that a lot for an initial quick estimate of the speed. I tried to figure out how to get that thing back, but I'm not that good yet with modding.
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Old 03-07-10, 09:52 PM   #8
Buck_O
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Makman94

me again. I'm unable to figure out how to enable the second set of dials that I see in the picture at the very top of this post. I get the 3 dials on the left to show, by pushing the button on the bottom left. Pushing the same button on the right brings up the " Angle Solver" tool.

Also, I know you re-did the deck gun sight, but I cant figure out how to zoom in on it. Previously I just used the mouse wheel..

Any idea what im missing in these two stations?

Finally, I watched your tutorial videos. Excellent. I had no idea how useful the tools could be. I was wondering where you got your ownship overlay? The one when you zoom in and it puts a compass over ownship? be nice to use it.

Last edited by Buck_O; 03-07-10 at 10:50 PM.
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Old 03-08-10, 06:53 AM   #9
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Quote:
Originally Posted by Buck_O View Post
I'm unable to figure out how to enable the second set of dials that I see in the picture at the very top of this post.
I had the same question earlier in this thread. There's just the one set of dials, on the left. The set on the right were pasted into that image.
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Old 03-08-10, 09:59 AM   #10
makman94
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Quote:
Originally Posted by Buck_O View Post
Makman94

me again. I'm unable to figure out how to enable the second set of dials that I see in the picture at the very top of this post. I get the 3 dials on the left to show, by pushing the button on the bottom left. Pushing the same button on the right brings up the " Angle Solver" tool.
hi Buck_O,

once you clic the button will show up the first dials,in order to show up the secondary dials move your cursor at the left of each dial

Quote:
Also, I know you re-did the deck gun sight, but I cant figure out how to zoom in on it. Previously I just used the mouse wheel..
did you man the deck gun ? if not...then the gun is not fuctional

Quote:
Finally, I watched your tutorial videos. Excellent. I had no idea how useful the tools could be. I was wondering where you got your ownship overlay? The one when you zoom in and it puts a compass over ownship? be nice to use it.
the tools needs a lot of time to figure out all of their capabilities ...especially the back side of attack disc.one of its main and superb uses is to getting the speed with fixed wire method but without the need to be deadly stopped or to have the scope at your 0(or 180) bearing while moving. i can't say that MaGui is a gui for starting sh3 with it....
about the bearings overlay get it from here:http://www.subsim.com/radioroom/down...o=file&id=1095
import this image only to the sub that you are using (this images are very big FPS 'eaters' !!
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Old 03-27-10, 10:21 AM   #11
Vermin
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Quote:
Originally Posted by Flopper View Post
The only thing, I really miss the u-jagd chrono, as I used to use that a lot for an initial quick estimate of the speed. I tried to figure out how to get that thing back, but I'm not that good yet with modding.
This Mod is beautiful - but I would second Flopper's request!

Please!

Regards

Vermin

Last edited by Vermin; 03-27-10 at 11:48 AM.
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