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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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Let's hear what the United Nations has to say about SH5
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#2 |
Torpedoman
![]() Join Date: Jul 2009
Location: Buenos Aires, Argentina
Posts: 112
Downloads: 17
Uploads: 0
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to be honest... moded sh3 looks better...
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#3 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Modded SH3 definitely looks much better, which is not unexpected really; modders take their time and produce quality work, developers run to a tight schedule and have to make do.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#4 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I still can't tell if the SH5 interior is too big, but it does feel bigger.
Especially in some shots: ![]()
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#5 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Are we discussing Differents or Differences ?
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#6 |
Eternal Patrol
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HEY! That's my department. Don't be slaggin' me for correctin' peeps no more, okay! Hatguy, or whatever it was you called me!
![]() I think Flakmonkey's SH3 interior is outstanding as well, but JScones's comment is true as well. People have been working on SH3 for five years now. Just think what SH5 might be like with that amount of love and care. Still, if SH5's campaign system is that much better...
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Planesman
![]() Join Date: Mar 2007
Posts: 197
Downloads: 22
Uploads: 0
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What's the loading times for the SH3 one though?
the SH5 engine is designed for the big interior spaces, and thus probably loads in a fraction of the time it takes SH3 to load that mod. GWX still takes around 30-60 seconds to load a campaign mission on my rig. Still looks good in the SH3 screens, but performance wise? some of the lesser PCs might struggle if you walk from one end of the boat and turn around to look the other way. Just my two cents. |
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#8 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: West Virginia
Posts: 1,207
Downloads: 14
Uploads: 0
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#9 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I don't think such comparisons are fair. The devs are constrained by schedule, cost, and governed by system specifications, modders are not. I'm sure that if SH5 shipped with the modded SH3 images (as superior as they are), many less players would be able to enjoy them thanks to less than adequate computer specifications.
Besides, it's only a matter of time before such accuracy finds its way into SH5 - what you see there in SH3 is certainly not only doable in SH3. |
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#10 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
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#11 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Satrange... Sh3 with an engine room, never seen this.
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Task Force industries "Taking control of the world, one mind at a time" Last edited by Task Force; 02-21-10 at 05:46 PM. |
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#12 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
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#13 | |
Fleet Admiral
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#14 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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![]() Quote:
i wish the best for SH5 and ubi (after all they have given us the best series in SH) I only hope that it plays more like a uboat simulator and less like an arcade game (cause i dont know if that can be modded away) Last edited by brett25; 02-21-10 at 04:37 AM. |
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#15 | |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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My word, SH3 really has changed since the last time I played it. (Spending my time around Japan these days)
Very nice. Modders really are miracle workers. ![]()
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