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Old 02-20-10, 09:57 PM   #1
ryanglavin
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Originally Posted by Task Force View Post
atrange... Sh3 with an engine room, never seen this.
Your right, I just realized that myself... now its suspicious.
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Old 02-21-10, 01:36 AM   #2
TarJak
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Originally Posted by ryanglavin View Post
Your right, I just realized that myself... now its suspicious.
I dunno why; it's been on display in one form or another since January 18: http://www.subsim.com/radioroom/showthread.php?t=160385
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Old 02-21-10, 04:25 AM   #3
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I don't think such comparisons are fair. The devs are constrained by schedule, cost, and governed by system specifications, modders are not.
this is true, but not the whole story. An important factor, i believe, is the love for realism and accuracy. This is the work of an artist who is clearly a sim fan who wants to get the details correct. There is a crucial difference between a sim gamer and an action gamer. The great modders of sh3 (the GWX team, WAC, DD, flakmonkey,raptor and all the others) are striving toward greater realism and an experience which is accurate to the life and times of a uboat crew. Many of the great mods of sh3 are not even graphic but data that's been painstakingly reworked to reflect the historical aspects of the war, the correct workings of the uboat, accurate sounds, instruments, etc, etc. Indeed this takes time, which devs may not have the luxury of, but it also takes a desire and passion for the subject at hand.

i wish the best for SH5 and ubi (after all they have given us the best series in SH) I only hope that it plays more like a uboat simulator and less like an arcade game (cause i dont know if that can be modded away)

Last edited by brett25; 02-21-10 at 04:37 AM.
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Old 02-21-10, 07:09 AM   #4
Schultzy
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My word, SH3 really has changed since the last time I played it. (Spending my time around Japan these days)

Very nice. Modders really are miracle workers.
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Quote:
Originally Posted by placoderm
SH5 is to history what Star Trek is to science...it is exciting and inspiring, but eventually you have to come home from the convention, take off the pointy ears, and come to the realization that it was all just pretend and make-believe.
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Old 02-21-10, 09:37 AM   #5
ERPP8
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I think they look similar but SHV has more first person controls
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Old 02-21-10, 10:39 AM   #6
ryanglavin
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Originally Posted by TarJak View Post
I dunno why; it's been on display in one form or another since January 18: http://www.subsim.com/radioroom/showthread.php?t=160385
Well I just missed this completely. sorry.
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