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Old 02-17-10, 11:23 PM   #11
Steeltrap
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Join Date: Mar 2001
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Quote:
Originally Posted by Méo View Post
Correct me if I'm wrong, but DRM had already been used in other games before.

Did the average customer accepted it?
I can't speak for ALL titles that might have a DRM equivalent.

What I meant was the specifics of this system when applied to an off line, single player game.

There's plenty of anecdotal evidence that a lot of single player devotees are not inclined to accept this system when there seems little to recommend it from potential customers' perspectives. That's why I suggested the business model, applied to this particular title, seemed potentially to be problematic at best.

An alternative is using Steam for verification, with a monthly requirement for re-verification, otherwise allowing off line play between those times. I suspect most players would not have anywhere near as many objections to such a scheme vs. the current proposed OSP.

That's before we consider the issue of consumers being forced to have a different account etc. for each publisher, which again flies in the face of customer-friendly thinking.

Cheers
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