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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Either that or it's the network cable mentioned in the review.
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#3 | |
Pacific Aces Dev Team
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#4 |
Ace of the deep .
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#5 |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#6 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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#7 |
Ace of the deep .
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Those awesome devs , they do listen to us . But i already knew that .
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#8 |
Eternal Patrol
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I see the deck gun casting a shadow, as well as some of the dockside equipment.
Not the guy standing on the dock, though.
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | ||
Pacific Aces Dev Team
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#10 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Yes the devs seem to listen. But if they have modeled in a gangplank why not model some crew topside as well to go allong with the gangplank like shown on this picture.
![]() I mean then you would have the ultimate harbour experience when leaving and entering port! and enter the u-boat exacly like they did in the pens in das boot! I mean i dont understand why this is so hard to implement since we allready had spy,s/commandos on the deck in stock sh-4 .
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#11 | |
Born to Run Silent
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Antar, you have to let this go, man. This is a game, it's not reality. ![]()
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SUBSIM - 26 Years on the Web |
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#12 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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If the historical document 'Das Boot' has the boat tied up with rope, then it's good for the game.
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#13 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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The spring lines prevent the boat from moving back and forth. A rope not attached to anything is called a rope. The moment you attach it to anything it's called a line. Menner, alles klar? ![]()
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#14 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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This is no rope and no line...
Remember it? 02/2010 ubisoft-tv... ![]() But it is no question about reality. This is no question what this man keeps. The question is: WHERE ARE THE DYNAMIC SHADOWS? This is not reality - this is graphical bug, Neal... ![]() But seriously: I want to show as many errors as you find. Not for game criticism. For attention and improvement - to the final product was better. ![]() Regards,
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#15 | |
Stowaway
Posts: n/a
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we are seeing bits and pieces of stuf from the past as well as the latest stuff so we really dont know if what we are seeing is real at this point. i think we have to wait for "real" screenshots from the game to start picking out the flaws, otherwise its not accurate or fair to judge. |
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